Posted July 18, 2021
This audio solution is for Heroes of Might and Magic 3: Complete on Archlinux and using Wine.
Works on three of my Archlinux computer builds both uefi and bios. Spent three days trying to figure out the why the sound issue on this game on Archlinux when the system sound is working perfect.
Missing install component. (Fix)
sudo pacman -Sy lib32-libpulse
My computer screen settings for xfce4 are set for a resolution screen of 1920x1080. Should work with window managers as well. I use spectrwm on one of my computers and it works perfect.
Archlinux
sudo pacman -Sy lib32-libpulse
Archlinux Audio for HoMM3 --> lib32-libpulse
sudo pacman -S lib32-libpulse openssl-1.0 icoutils imagemagick innoextract
Example:
export WINEPREFIX=~/.wine-new
wine winecfg
Wine configuration libraries Windows 7
winecfg
d3dx9_43 (native, builtin)
lib32 (native, builtin)
openal32 (native, builtin)
opencl (native, builtin)
Works on three of my Archlinux computer builds both uefi and bios. Spent three days trying to figure out the why the sound issue on this game on Archlinux when the system sound is working perfect.
Missing install component. (Fix)
sudo pacman -Sy lib32-libpulse
My computer screen settings for xfce4 are set for a resolution screen of 1920x1080. Should work with window managers as well. I use spectrwm on one of my computers and it works perfect.
Archlinux
sudo pacman -Sy lib32-libpulse
Archlinux Audio for HoMM3 --> lib32-libpulse
sudo pacman -S lib32-libpulse openssl-1.0 icoutils imagemagick innoextract
Example:
export WINEPREFIX=~/.wine-new
wine winecfg
Wine configuration libraries Windows 7
winecfg
d3dx9_43 (native, builtin)
lib32 (native, builtin)
openal32 (native, builtin)
opencl (native, builtin)
Post edited July 18, 2021 by NWAFIVE