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u2jedi: After watching Hardware Unboxed videos about not running games atr Ultra settings I have decided that like Hardware Unboxed, Ultra settings in games is stupid. It just ruins FPS. Especially in 1440p or 4k which are already higher resolutions that don't benefit from more software bells and whistles (looking at you DLSS, XESS and FSR).
Honestly it is so rare I get to have a true high framerate experience (as in 90-120+) that I kind of stopped bothering. Lots of games break over 60fps, lots of games have processor limits that prevent going much higher and then of course new games are too difficult to run that high, even on my 7900XTX. So I've just kind of stopped bothering, as going back and forth is annoying, and lock everything to 60. Because of that I can usually use ultra settings without an issue.

Obviously someone with a 2060 has a different calculus to make, but I'm just responding to the idea that even on a good machine ultra is pointless. If you're locking to 60 anyway, why not use it.
It totally depends on the game, so no general statement can be made.

Some older shooters can be run at 120 FPS without any issues and it is even great doing so; if the monitor/GPU/CPU is capable of, i strongly recommend.

60 FPS in general will provide the highest compatibility and personally, using a 3090TI i lock almost any game at 60. I get lesser unnecessary hardware load (so the system runs cooler and less power hungry) and it is synced with my screen for the most stable frames. There are some very old games that may even require 30 FPS in order to run properly because they have been optimized for console-systems. But in general, it works great having it locked to 60 FPS so at the current time the 3090TI is totally sufficient for my needs, even at 4k/Ultra. I do not use a 3090 TI in order to "overpower" my game, i use it so it never is going down to its knees, What matters is the lowest frames, not the highest, because those are the frames creating issues with the ability to play it properly.

Difficulties may occur if i step up from my current 1080P/60 Hz-Plasma to a 4k/120 Hz OLED, because this change in technical terms is huge and everything will need to be tuned/adapted for it, However, as long as i do not own a 4090 TI or better than this, it makes no sense as the hardware will be unable to handle it.


And yeah, it will need crazy cooling.

Funny commment here:

@o0Silverwolf0o
3 weeks ago

Got possibly the largest 4090 and you could land an airplane on its deck, and its so wide it made getting the screws in nearly impossible the holes are so far down a restricted area. And this is in a large full tower case with display mounted ssd's, this card streatches half way across them when adding the half inch for the included anti sag mounting bracket.
Post edited July 22, 2023 by Xeshra
I had a game on Steam. Air something, which caused my GTX 970 to go 115° celsius, i actually could smell the burning plastic. I think the game got later even removed from Steam.

The 2018 Anniversary Edition of Prison Architect also managed to over heat my 6900 XT into safety shutdown, there seems to be no frame limit in windowed mode so the GPU went to 999 FPS+ and just overheated.

During a multiplayer sessions of Orcs Must Die 2 my Power Supply exploded, killing pretty much everything except the CPU and the HDDs.
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StingingVelvet: Honestly it is so rare I get to have a true high framerate experience (as in 90-120+) that I kind of stopped bothering. Lots of games break over 60fps, lots of games have processor limits that prevent going much higher and then of course new games are too difficult to run that high, even on my 7900XTX. So I've just kind of stopped bothering, as going back and forth is annoying, and lock everything to 60. Because of that I can usually use ultra settings without an issue.
That's how I feel too.

Higher framerates might be desirable for select games with really fast lateral motion, such as F1 simulators, but for most things, a stable 60fps is going to provide a really great experience.
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ShadowAngel.207: I had a game on Steam. Air something, which caused my GTX 970 to go 115° celsius, i actually could smell the burning plastic. I think the game got later even removed from Steam.

The 2018 Anniversary Edition of Prison Architect also managed to over heat my 6900 XT into safety shutdown, there seems to be no frame limit in windowed mode so the GPU went to 999 FPS+ and just overheated.

During a multiplayer sessions of Orcs Must Die 2 my Power Supply exploded, killing pretty much everything except the CPU and the HDDs.
No frame limits is easily one of the dumber things a poorly made game can do; especially if it ignores vSync.
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ShadowAngel.207: I had a game on Steam. Air something, which caused my GTX 970 to go 115° celsius, i actually could smell the burning plastic. I think the game got later even removed from Steam.

The 2018 Anniversary Edition of Prison Architect also managed to over heat my 6900 XT into safety shutdown, there seems to be no frame limit in windowed mode so the GPU went to 999 FPS+ and just overheated.

During a multiplayer sessions of Orcs Must Die 2 my Power Supply exploded, killing pretty much everything except the CPU and the HDDs.
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Darvond: No frame limits is easily one of the dumber things a poorly made game can do; especially if it ignores vSync.
Reminds me of Ultima 2 and 3.

It's particularly a problem with Ultima 2. The game does try to calibrate its delay loop on boot, but on a modern system, assuming it gets past the calibration, the game will still run way too fast, to the point of being basically unplayable. (Ultima 2 and 3 have a mechanic where, if you wait too long to enter a command, you lose your turn. In Ultima 3, it's 5 seconds; it's probably supposed to be that in Ultima 2, but the calibration doesn't work properly. And that's all assuming Ultima 2 doesn't try (and fail) to divide by 0 on bootup.)
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dtgreene: Reminds me of Ultima 2 and 3.

It's particularly a problem with Ultima 2. The game does try to calibrate its delay loop on boot, but on a modern system, assuming it gets past the calibration, the game will still run way too fast, to the point of being basically unplayable. (Ultima 2 and 3 have a mechanic where, if you wait too long to enter a command, you lose your turn. In Ultima 3, it's 5 seconds; it's probably supposed to be that in Ultima 2, but the calibration doesn't work properly. And that's all assuming Ultima 2 doesn't try (and fail) to divide by 0 on bootup.)
Sure, but Ultima 2 & 3 were made during the plateau, that strange inky darkness before the processor race happened.
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dtgreene: Reminds me of Ultima 2 and 3.

It's particularly a problem with Ultima 2. The game does try to calibrate its delay loop on boot, but on a modern system, assuming it gets past the calibration, the game will still run way too fast, to the point of being basically unplayable. (Ultima 2 and 3 have a mechanic where, if you wait too long to enter a command, you lose your turn. In Ultima 3, it's 5 seconds; it's probably supposed to be that in Ultima 2, but the calibration doesn't work properly. And that's all assuming Ultima 2 doesn't try (and fail) to divide by 0 on bootup.)
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Darvond: Sure, but Ultima 2 & 3 were made during the plateau, that strange inky darkness before the processor race happened.
I'm wondering if, maybe, the best way to play the DOS version of Ultima 2 (without mods) would be to use a highly accurate emulator that emulates a PC from that era. (By "highly accurate", I'm thinking bsnes level of accuracy. You might need a powerful CPU for that, and someone would have to make that emulator, but a modern PC should be able to handle it.)
The games did not overpower my hardware but indeed stupid AMD and board vendors overclocking the SOC by using EXPO to crazy levels... they did it.

My board already got damaged (is now in RMA for over a month already), and i think my CPU truly was degrading because of it. That CPU was 800 coins at launch, but is now down to around 550. Now, the issue is, because of the constant overvolt my CPUs memory controller most likely took a fair amount of damage and i can not OC the RAM at all anymore. Most likely because the SOC is now unstable at any spec above standard. However, there is still the slight chance that the RAM was becoming defective... so i got me new RAM now, it should be here tomorrow. This time the RAM got only 1.25 Volt (in my mind the max safe voltage for this CPU) and the BIOS is updated. The old 1.35 V kit i would not use anymore, but might be hard to get a buyer now.... i guess this is the main reason why the DDR5 RAM lately got so dirty cheap, because most RAMs (almost any RAM had EXPO, this was the standard) had 1.35 V and many users now avoid buying it... rather looking for new RAM that need 1.25 or lesser Volt.

I had no clue about, i always had in mind they just increase my RAM voltage and/or at least some safe voltage on any other spots. Maybe if i can not get my CPU to run at EXPO anymore i may RMA my CPU. AMD should take responsibility for. I only worry my shop... this one is really a scumbag and i guess it may take months for getting my CPU back, although... this CPU can not be repaired, just impossible.

Lets still hope my CPU may still be healthy enough to run 5600/36 at 1.25 V with a new RAM stick. I really do worry because i had it in 1.41 V (without my consent nor knowledge) for more than a half year. This is just crazy... surely never safe for long term use.

Until i was checking out all the infos regarding those issues, thanks to gamersnexus big time... i was not sure how this could happen... board malfunctioning, EXPO all of a sudden stopped working, and even the possibility of a heavily degraded CPU; but after watching and reading all the infos i am now very sure regarding the source of those issues.

More infos for those "who dare": https:/.../www.youtube.com/watch?v=kiTngvvD5dI
https:/.../www.youtube.com/watch?v=fFNi3YNJXbY

Of course my new MB is now from another shop...

The very reason why all this stuff actually happens and why the stuff is, for years already, with crazy Volt added... simply is because of the excessive competition... and they are going to the very limit, no matter what may happen.

And yes, naturally, the ZEN 4 is more sensitive to high Volt and weaker at handling DDR5 than the Intel CPUs, However, the ZEN 4 is the most efficient CPU and totally safe as long as the BIOS is doing the correct action at the settings applied. And generally, the RAM will not OC that high but it is not truly needed. Yet, there is a bigger effect on a 16 core (because more cores are sharing the bandwidth). Board vendors however, did not really take those differences into account, a fatal flaw. The ZEN 4 cores, as long as not constantly at 95 C, are totally safe, i assume; the weakness is inside the SOC die which is handling all the inputs, including the memory.
Post edited July 25, 2023 by Xeshra
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dtgreene: I'm wondering if, maybe, the best way to play the DOS version of Ultima 2 (without mods) would be to use a highly accurate emulator that emulates a PC from that era. (By "highly accurate", I'm thinking bsnes level of accuracy. You might need a powerful CPU for that, and someone would have to make that emulator, but a modern PC should be able to handle it.)
Naaah, probably just a fixed cycles count and setting it to PC_XT or whatever.
Hmm, interesting video able to explain in a rather easy way how complex and sensitive todays processors has become. This is not same as the "old stuff" anymore, and i think currently we are really challenging our capabilities on "how small we truly can go", as the silicon lottery has never been that high.

In my mind, nowadays chips are not meant to operate at constantly full load, because if you are unlucky it may even explode... and with a lot of luck it will "only" degrade.

However, AMDs chip design using chiplets and lot of different Volt related to the exact location is really driving the entire "odd issues" to a level never seen before. The performance is supreme, yes, but it has never been so difficult in order to handle it.

https:/.../www.youtube.com/watch?v=RYf2ykaUlvc

Besides: In my mind AMD should have made a 3D cache die on ALL 16 core on the 7950X 3D, it could have become a awesome CPU, but instead they used a screwed up "hybrid" design almost no hardware nor software can really accurately deal with. The same messed up stuff Intel was using on their E-cores, maybe even more messed up even.

So, while the 7950X (without overvolt) is a awesome CPU and the 7800X 3D too, the "Hybrid-approach" i do consider crap.
Post edited July 25, 2023 by Xeshra
Redguard overpowered my system decades ago because I had an MATROX card and it was an 3DFX only game.

I picked up an Open Box XFX QICK RX 6800 (non-XT) for 299.00 from Amazon in June of this year. I installed it a few weeks after my last post on this thread. But I still don't enable Ultra settings.

My TV is an 55" 60hz 4k so I game at 4k at 60fps and don't need Ultra. If I switch to 1080p mode the TV can run at native 120hz. But after you do 2160p it's hard to go back to 1080p.

I do not use FSR or other gimmicks. I prefer pure rasterization so if the game can't do rasterization with a good frame rate at 60hz I'm okay with that.

Ultra is good for taking screenshots for some people.

Ryse: Son of Rome looks incredible in 2160p resolution (why isn't that game on GOG already).
Post edited October 29, 2023 by u2jedi
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Darvond: I was playing Noita, with a mod that lets you exchange the boring standard sets of wands for those of a configurable set, and to put a long story short, the explosion one of them caused ended up triggering a thermal event causing my system to immediately shut down.

Hence: Have you played a game that perhaps pushed your system a bit beyond even normal hard running?
My system never turned off but my fans blow like crazy when I play games like Days Gone. Even my PC's case gets really hot. I have no idea how my system can still be alive :D

I used a tool to control my PC fans so they start blowing earlier but it's also louder now^^
Post edited October 30, 2023 by Atreyu666