Phaedrus567: ...pick the one that comes closest to satisfying cross-platform support and open source.
As far as I'm aware, that puts FreeSync in the clear lead...
MadalinStroe: I'd agree with that, unfortunately from what I
, FreeSync doesn't really work all that well, while G-sync works. <a href="http://www.gog.com/forum/general/gsync_or_freesync/post6" class="link_arrow"></a></div> I'm just skimming more recent reviews because I'm running out of time, but I [url=http://www.anandtech.com/show/9097/the-amd-freesync-review/5]thought this was interesting:
" .... G-SYNC handles dropping below the minimum FPS more gracefully than FreeSync, though if you're routinely falling below the minimum FreeSync refresh rate we'd argue that you should lower the settings.
Mostly what you get with FreeSync/G-SYNC is the ability to have smooth gaming at 40-60 FPS and not just 60+ FPS.
Other sites are reporting ghosting on FreeSync displays, but that's not inherent to the technology. Rather, it's a display specific problem (just as the amount of ghosting on normal LCDs is display specific). Using higher quality panels and hardware designed to reduce/eliminate ghosting is the solution. The FreeSync displays so far appear to not have the same level of anti-ghosting as the currently available G-SYNC panels, which is unfortunate if true. (Note that we've only looked at the LG 34UM67, so we can't report on all the FreeSync displays.) Again, ghosting shouldn't be a FreeSync issue so much as a panel/scaler/firmware problem, so we'll hold off on further commentary until we get to the monitor reviews.
One final topic to address is something that has become more noticeable to me over the past few months.
While G-SYNC/FreeSync can make a big difference when frame rates are in the 40~75 FPS range, as you go beyond that point the benefits are a lot less clear. Take the 144Hz ASUS ROG Swift as an example. Even with G-SYNC disabled, the 144Hz refresh rate makes tearing rather difficult to spot, at least in my experience. Considering pixel response times for LCDs are not instantaneous and combine that with the way our human eyes and brain process the world and for all the hype I still think having high refresh rates with VSYNC disabled gets you 98% of the way to the goal of smooth gaming with no noticeable visual artifacts (at least for those of us without superhuman eyesight)."
Emphasis in bold are mine.