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ᛞᚨᚱᚹᛟᚾᛞ: it indeed is a poorly made survey regardless of one's opinion on the matter; as it completely fails to ascertain statistics on things such as the technical and sociological failings of GOG. Or in marketing terms: Communication and UX.
GOG has put out bad surveys before, but I am stunned at just how off base this was. Other than a couple of questions like "what can Galaxy learn from other platforms" (which in and of itself is such a huge can of worms that the tiny one line text box they give you does not really facilitate a proper response), how can any of these questions help GOG improve anything? They're all so lacking in relevance or context that the whole thing feels more like a generic datamining scam than a legitimate user survey.
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adikad13000: I see. So putting aside the DRM and focusing only on multiplayer why are folks not being mad about multiplayer being locked behind Galaxy, when it comes to Battlefront 2, then? I see no reason why wouldn't GOG bring more games like this over here like Halo or Age of Empires.
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BrianSim: Lack of multi-player simply isn't "holding GOG back" from getting them. Newest Age of Empires "Definitives" are just stuffed full of DRM (fun fact - Arxan is Microsoft's equivalent of Denuvo...) No-one wants that stuff here. Age of Empires 1-2 Classic Collectors Edition was actually released DRM-Free on disc years ago (I still have mine and I'm still playing it today) but GOG doesn't even have those purely because "Microsoft doesn't want to". That's it. Same reason why why Epic Game Store don't have Age of Empires (new or old) or Halo games either without any limitations on DRM-Free or multiplayer. Ask yourself why we don't have the rest of Microsoft's missing classic catalogue here, eg, Freelancer, Monster Truck Madness, Midtown Madness, Zoo Tycoon, etc. It isn't GOG's DRM-Free / single-player focus that's why we're missing many Microsoft titles. It's Microsoft's *ssholeishness in general.
Even if it's not, what about in general as a game store? More games - preferably popular games, which your community wants - attract more customers. If GOG is at the mercy of Microsoft's whim, the same cannot be said about something like Steam, because it has not only a larger catalogue, but has a far larger user base, as well. It is not a competition, as long as you do not have enough games to sell and
your catalouge is 20 years behind.

That is not an argument, that a specific game is full of DRM or not, because if they wanted to, they would have already removed it and released it here.
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BrianSim: Lack of multi-player simply isn't "holding GOG back" from getting them. Newest Age of Empires "Definitives" are just stuffed full of DRM (fun fact - Arxan is Microsoft's equivalent of Denuvo...) No-one wants that stuff here. Age of Empires 1-2 Classic Collectors Edition was actually released DRM-Free on disc years ago (I still have mine and I'm still playing it today) but GOG doesn't even have those purely because "Microsoft doesn't want to". That's it. Same reason why why Epic Game Store don't have Age of Empires (new or old) or Halo games either without any limitations on DRM-Free or multiplayer. Ask yourself why we don't have the rest of Microsoft's missing classic catalogue here, eg, Freelancer, Monster Truck Madness, Midtown Madness, Zoo Tycoon, etc. It isn't GOG's DRM-Free / single-player focus that's why we're missing many Microsoft titles. It's Microsoft's *ssholeishness in general.
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adikad13000: Even if it's not, what about in general as a game store? More games - preferably popular games, which your community wants - attract more customers. If GOG is at the mercy of Microsoft's whim, the same cannot be said about something like Steam, because it has not only a larger catalogue, but has a far larger user base, as well. It is not a competition, as long as you do not have enough games to sell and
your catalouge is 20 years behind.

That is not an argument, that a specific game is full of DRM or not, because if they wanted to, they would have already removed it and released it here.
I think GOG needs to poach new Cave and other shooters as well as Success and others. There are plenty of more niche Japanese and Korean developers who are talented who would LOVE to self-publish by GOG. GOG needs to give them that chance and give them strong visibility on the front page when they release accordingly.
In terms of avenues to explore for more games, I still say that scouring itch.io for hidden gems is one way to go, though it would probably take a lot of time.
Otherwise, with their recent openness to RPG Maker games, if it isn't restricted to Kagura and sexual content, why not also approach, say, Aldorlea too?
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Sarang: I think GOG needs to poach new Cave and other shooters as well as Success and others. There are plenty of more niche Japanese and Korean developers who are talented who would LOVE to self-publish by GOG. GOG needs to give them that chance and give them strong visibility on the front page when they release accordingly.
GOG may have burned some of those bridges, years ago Degica offered a bunch of Cave shooters to GOG and they were rejected for being too niche and unknown outside of japan.
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Sarang: I think GOG needs to poach new Cave and other shooters as well as Success and others. There are plenty of more niche Japanese and Korean developers who are talented who would LOVE to self-publish by GOG. GOG needs to give them that chance and give them strong visibility on the front page when they release accordingly.
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ReynardFox: GOG may have burned some of those bridges, years ago Degica offered a bunch of Cave shooters to GOG and they were rejected for being too niche and unknown outside of japan.
Are you KIDDING GOG?! /facepalms

Cave shooters are legendary among big shooter fans. This is ridiculous. GOG should apologize for this enormous flub. I mean have they seen how much resale of shooters on the 360 like Mushihimesama Futari kept its resale value on eBay?
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ReynardFox: GOG may have burned some of those bridges, years ago Degica offered a bunch of Cave shooters to GOG and they were rejected for being too niche and unknown outside of japan.
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Sarang: Are you KIDDING GOG?! /facepalms

Cave shooters are legendary among big shooter fans. This is ridiculous. GOG should apologize for this enormous flub. I mean have they seen how much resale of shooters on the 360 like Mushihimesama Futari kept its resale value on eBay?
Mushihimesama Futari and Deathsmiles are the ones directly known to have been rejected, it gets worse too, GOG stated that they may reconsider "if the games do well on Steam". Way to kill any potential market space with a self fulfilling prophecy.

I've lost track of how long ago this happened but my bitterness about it has never diminished, and I'd probably get modded if I shared my unfiltered thoughts on GOG's curation staff.
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Sarang: Are you KIDDING GOG?! /facepalms

Cave shooters are legendary among big shooter fans. This is ridiculous. GOG should apologize for this enormous flub. I mean have they seen how much resale of shooters on the 360 like Mushihimesama Futari kept its resale value on eBay?
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ReynardFox: Mushihimesama Futari and Deathsmiles are the ones directly known to have been rejected, it gets worse too, GOG stated that they may reconsider "if the games do well on Steam". Way to kill any potential market space with a self fulfilling prophecy.

I've lost track of how long ago this happened but my bitterness about it has never diminished, and I'd probably get modded if I shared my unfiltered thoughts on GOG's curation staff.
Gah I can't understand for the life of me how they have this attitude towards Cave shooters but NOT Visual novels. As bad as the 360 did in Japan they gained a foothold among some gamers BECAUSE of those Cave shooters and how other consoles didn't have it. GOG first gained a foothold for offering old games DRM free games, a niche if you will. They would have gained even more with Cave among shooter fans. Oh and Death Smiles is the LEAST niche among Cave shooter along with one Capcom contracted. I can't remember the name but you fly old byplanes.
When you get a niche audience they are a BEDROCK audience and nothing to sneeze at as outlined above.
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ReynardFox: Mushihimesama Futari and Deathsmiles are the ones directly known to have been rejected, it gets worse too, GOG stated that they may reconsider "if the games do well on Steam". Way to kill any potential market space with a self fulfilling prophecy.

I've lost track of how long ago this happened but my bitterness about it has never diminished, and I'd probably get modded if I shared my unfiltered thoughts on GOG's curation staff.
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Sarang: Gah I can't understand for the life of me how they have this attitude towards Cave shooters but NOT Visual novels. As bad as the 360 did in Japan they gained a foothold among some gamers BECAUSE of those Cave shooters and how other consoles didn't have it. GOG first gained a foothold for offering old games DRM free games, a niche if you will. They would have gained even more with Cave among shooter fans. Oh and Death Smiles is the LEAST niche among Cave shooter along with one Capcom contracted. I can't remember the name but you fly old byplanes.
When you get a niche audience they are a BEDROCK audience and nothing to sneeze at as outlined above.
You know, they could have included an open ended question where you could list either the top games you want released on GOG or just write as many as you can. Question number 10 indirectly touches this subject, but why not ask the community more directly? I know we have already a whislist, but then why make a survey at all? You can ask for features there already, why make a survey?

10. What is the game you're waiting for in 2024? * (One field to fill).
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ReynardFox: Mushihimesama Futari and Deathsmiles are the ones directly known to have been rejected, it gets worse too, GOG stated that they may reconsider "if the games do well on Steam". Way to kill any potential market space with a self fulfilling prophecy.

I've lost track of how long ago this happened but my bitterness about it has never diminished, and I'd probably get modded if I shared my unfiltered thoughts on GOG's curation staff.
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Sarang: Gah I can't understand for the life of me how they have this attitude towards Cave shooters but NOT Visual novels. As bad as the 360 did in Japan they gained a foothold among some gamers BECAUSE of those Cave shooters and how other consoles didn't have it. GOG first gained a foothold for offering old games DRM free games, a niche if you will. They would have gained even more with Cave among shooter fans. Oh and Death Smiles is the LEAST niche among Cave shooter along with one Capcom contracted. I can't remember the name but you fly old byplanes.
When you get a niche audience they are a BEDROCK audience and nothing to sneeze at as outlined above.
Were they accepting visual novels when they rejected the Cave shooters?
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ReynardFox: Mushihimesama Futari and Deathsmiles are the ones directly known to have been rejected, it gets worse too, GOG stated that they may reconsider "if the games do well on Steam". Way to kill any potential market space with a self fulfilling prophecy.

I've lost track of how long ago this happened but my bitterness about it has never diminished, and I'd probably get modded if I shared my unfiltered thoughts on GOG's curation staff.
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Sarang: Gah I can't understand for the life of me how they have this attitude towards Cave shooters but NOT Visual novels. As bad as the 360 did in Japan they gained a foothold among some gamers BECAUSE of those Cave shooters and how other consoles didn't have it. GOG first gained a foothold for offering old games DRM free games, a niche if you will. They would have gained even more with Cave among shooter fans. Oh and Death Smiles is the LEAST niche among Cave shooter along with one Capcom contracted. I can't remember the name but you fly old byplanes.
When you get a niche audience they are a BEDROCK audience and nothing to sneeze at as outlined above.
Sadly this happened back when GOG's curators had a more snobby pc-born elitist attitude to game releases, and they were often ignoring things that were 'too japanese, console or arcade based or simply for being "too niche". This was before GOG started letting hyper-niche stuff like Visual Novels onto the store.

It's also the main reason I am so angry at a lot of the low quality fare on the store today, because until they rectify turning down literal genre defining developers and games, I'm not going to stop complaining about the flood of low rent porn, visual novels and mobile caliber hipster indie crap.

Though I don't know if they even can at this point, as I originally said, it feels like they burned that bridge when they shot Degica down. If it was me and I was publishing true cream-of-the-crop games and I was turned down for such ignorant reasons, I would write GOG off and never feel the need to look back until I recieved an apology and a bloody good deal.
I filled it out, top 3 games question was brutal.. I tried to think of the games I played more than anything

and my list was

mortal kombat 2
twisted metal 2
and warcraft 2 (LAN play with friends)

Power of the 2's lol

Based on the survey it seems like they want to try and compete directly with steam.

They did not have a text box comment section at the end, big fail on their part.

I would tell gog don't try to be like steam.. your customers don't want you to be steam 2.0.. you can't be steam 2.0 anyway.. EPIC is struggling trying to take on steam already.

World does not need another steam.

I personally rarely buy any new games because the industry has become cancer ridden.
Asking me about how much I spend a week, month, quarterly? Getting the feeling I am not their target audience.

Im not looking to pay $40 for a 10 year old game nor am I looking to buy the one that just came out yesterday.