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ditorius: Are the offline installers created manually?
I'm pretty sure they are, otherwise why would it takes days or weeks for them to update?
There is at least *something* manual involved, at least some time ago it was.
I remember that after the release of Pathfinder: Kingmaker, that the developers released patches on the weekend, and those where immediately available in Galaxy. Apparently, developers have a direct interface to Galaxy, similar to how Steam handles game updates.
The patches and updated offline installers then came on monday.
I know a good number of us can be down on GOG at times, certainly I am a bit now and then, and it's not like they don't deserve it at times, but compared to some other stores they still look pretty good much of the time.

Have a read of the following thread of mine, to see some of what I mean.

https://www.gog.com/forum/general/the_guild_2_venice_sighting/page1
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Ranayna: I agree.
This situation about delayed and aparrently still involving some manual process offline installers, combined with the new Witcher 1 for Galaxy users giveaway, and factoring in the apparently somewhat precarious personell situation, point all to this.

As soon as the number of Galaxy users is high enough, or the number of downloads of the offline installers is low enough, some beancounter will declare that the offline installers are too expensive to maintain.
And boom: "Good news, everyone: Offline Installers will be discontinued, allowing us to focus our personell on support"

I would not be surprised if that happens within a year.
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Timboli: Alas, this echoes the fears of many of us, who have seen the writing on the wall for some time.

That said, I'm not sure what the situation is with Offline versions if you download them using Galaxy? Galaxy of course provides both variants. Browser links may go the way of the Dodo, but perhaps they will still provide the same resulting files in Galaxy. Be a very sad day when forced to use Galaxy, especially as I believe it doesn't support Win 7 anymore.
Unless they manage port Galaxy to Linux, browser-based downloads will still need to exist. At least for that platform. They can't rely on unofficial solutions for people to download games for a supported platform.
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Timboli: Alas, this echoes the fears of many of us, who have seen the writing on the wall for some time.

That said, I'm not sure what the situation is with Offline versions if you download them using Galaxy? Galaxy of course provides both variants. Browser links may go the way of the Dodo, but perhaps they will still provide the same resulting files in Galaxy. Be a very sad day when forced to use Galaxy, especially as I believe it doesn't support Win 7 anymore.
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Maighstir: Unless they manage port Galaxy to Linux, browser-based downloads will still need to exist. At least for that platform. They can't rely on unofficial solutions for people to download games for a supported platform.
Not necessarily, they quit supporting WinXP so they could do the same for Linux.
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Ranayna: ...As soon as the number of Galaxy users is high enough, or the number of downloads of the offline installers is low enough, some beancounter will declare that the offline installers are too expensive to maintain...
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Timboli: Alas, this echoes the fears of many of us, who have seen the writing on the wall for some time...
For what it's worth, I think that removal of offline installers is highly unlikely in the forseeable future. They are GOG's Unique Selling Point and without them, it would have nothing to distinguish itself (in a positive sense) from Steam, GamersGate and other online stores.

The main reason why Galaxy is being pushed down everyone's throat is almost certainly due to its multiplayer aspect - this can only work if lots of people use it, increasing the likelihood of finding partners/opponents for any given game at any time.

The more likely scenario is the one discussed here of offline installers not being updated promptly. It's easily fixable by GOG allowing developers to create their own offline installers (and this really should apply to "In Dev" games where frequent updates and less-than-perfect gameplay is part of the experience) and probably the best way to tackle this is to raise support tickets on any out-of-date installers.
Post edited December 08, 2020 by AstralWanderer