Posted October 25, 2020
Recently, Ubisoft introduced Ubi Connect and Electronic Arts introduced EA Desktop App as beta versions, having similar features as GOG Galaxy 2.0
I realize GOG Galaxy 2.0 is open source. What I don't understand is whether or not those publishers are using GOG Galaxy source code and rolling their own similar client or actually contributing to the project as well.
Don't get me wrong, their current release clients (Origin and UPlay) aren't great (in my not so humble opinion), but if publishers start to allow cross-platform connections and they choose to use existing code, wouldn't it make sense to also contribute back to the community and help with e.g. the ongoing connection issues related to their own platform?
Currently I'm using both GOG Galaxy 2.0 and Playnite (another open source launcher) as my main drivers.
The other clients I only have for product activations and such for those games that aren't available on GOG or exclusive to their respective platforms.
So while I welcome those publishers finally addressing some of the shortcomings of their desktop clients / launchers, I wonder if they're really rolling their own or just copying what's already been done.
Any thoughts?
I realize GOG Galaxy 2.0 is open source. What I don't understand is whether or not those publishers are using GOG Galaxy source code and rolling their own similar client or actually contributing to the project as well.
Don't get me wrong, their current release clients (Origin and UPlay) aren't great (in my not so humble opinion), but if publishers start to allow cross-platform connections and they choose to use existing code, wouldn't it make sense to also contribute back to the community and help with e.g. the ongoing connection issues related to their own platform?
Currently I'm using both GOG Galaxy 2.0 and Playnite (another open source launcher) as my main drivers.
The other clients I only have for product activations and such for those games that aren't available on GOG or exclusive to their respective platforms.
So while I welcome those publishers finally addressing some of the shortcomings of their desktop clients / launchers, I wonder if they're really rolling their own or just copying what's already been done.
Any thoughts?