Posted August 21, 2016
Hm. Genres I tend to skip because I'm not that fond of them include strategy, simulation, sports, HOGs, visual novels, stealth games, survival horror, beat 'em ups, military shooters (more a theme than a genre), MMO's, JRPGs, maybe rogue-likes and ARPGs (I don't really dislike the latter two, I just get bored with them rather quickly). Let's see if I can find some games in these genres that I enjoyed ...
Strategy:
Blue Libra (because it's simple and casual, easy to learn and maps don't take much time to play through)
Simulation:
Startopia
Theme Park (both mostly because of the funny setting)
Sports:
Super Star Ice Hockey (1987) :D (played as local co-op, good memories)
[I also like wacky kart racers, but I guess they're more like arcade games than sports]
HOGs:
Tiny Bang Story (no 'traditional' hidden objects screen though, in the sense that you'd get a list of mostly unrelated items to spot for no reason, and those are mostly what I hate about the genre; on the other hand, there's no real story either, but it's relaxing)
Visual Novels:
To the Moon (if that counts as one, since you can move in it)
Soul Gambler (because it's like a comic book with lots of choices, as opposed to just displaying long prose to read and prompting for "Press a key to read next batch of text")
Stealth games:
Dishonored (also a FPS of sorts though)
Mark of the Ninja (also a platformer though)
Gunpoint / Ronin (likewise)
Survival Horror/Zombies:
How to Survive
Beat 'em ups:
Tekken 3 (PS2)
Castle Crashers
MMO's:
Some persistent worlds (PW) for Neverwinter Nights
(e.g. Hlontar Adventures, Prisoner of the Mists, Arbor Falls; no idea if they're still online)
Military Shooters
Mass Effect ;P
JRPGs:
South Park: The Stick of Truth
Die Reise ins All (German Freeware)
Chrono Trigger
Fortune Summoners (if that counts as a JRPG, it's partially a platformer and removes the static turn-based menu combat I dislike in JRPGs)
Rogue-likes:
I seem to prefer rogue-like-likes that cross over into action genres, like
Tower of Guns
The Binding of Isaac
Tallowmere
Hand of Fate (although I'm sure if I would call this rogue-like-like)
ARPGs:
Nox (it's been a long while since I've played it, so I don't know whether I'd still think it's special today, but it's one of the few ARPGs that I managed to play through; the reasons for this might be a shorter playtime, less randomization and the additional use of keyboard as opposed to just clicking two mouse buttons)
In general I notice I'm pretty conservative about these genres though, most games I play and enjoy are from the same genres not listed here (CRPGs, point-and-click adventures, platformer/metroidvania, FPS etc.).
Strategy:
Blue Libra (because it's simple and casual, easy to learn and maps don't take much time to play through)
Simulation:
Startopia
Theme Park (both mostly because of the funny setting)
Sports:
Super Star Ice Hockey (1987) :D (played as local co-op, good memories)
[I also like wacky kart racers, but I guess they're more like arcade games than sports]
HOGs:
Tiny Bang Story (no 'traditional' hidden objects screen though, in the sense that you'd get a list of mostly unrelated items to spot for no reason, and those are mostly what I hate about the genre; on the other hand, there's no real story either, but it's relaxing)
Visual Novels:
To the Moon (if that counts as one, since you can move in it)
Soul Gambler (because it's like a comic book with lots of choices, as opposed to just displaying long prose to read and prompting for "Press a key to read next batch of text")
Stealth games:
Dishonored (also a FPS of sorts though)
Mark of the Ninja (also a platformer though)
Gunpoint / Ronin (likewise)
Survival Horror/Zombies:
How to Survive
Beat 'em ups:
Tekken 3 (PS2)
Castle Crashers
MMO's:
Some persistent worlds (PW) for Neverwinter Nights
(e.g. Hlontar Adventures, Prisoner of the Mists, Arbor Falls; no idea if they're still online)
Military Shooters
Mass Effect ;P
JRPGs:
South Park: The Stick of Truth
Die Reise ins All (German Freeware)
Chrono Trigger
Fortune Summoners (if that counts as a JRPG, it's partially a platformer and removes the static turn-based menu combat I dislike in JRPGs)
Rogue-likes:
I seem to prefer rogue-like-likes that cross over into action genres, like
Tower of Guns
The Binding of Isaac
Tallowmere
Hand of Fate (although I'm sure if I would call this rogue-like-like)
ARPGs:
Nox (it's been a long while since I've played it, so I don't know whether I'd still think it's special today, but it's one of the few ARPGs that I managed to play through; the reasons for this might be a shorter playtime, less randomization and the additional use of keyboard as opposed to just clicking two mouse buttons)
In general I notice I'm pretty conservative about these genres though, most games I play and enjoy are from the same genres not listed here (CRPGs, point-and-click adventures, platformer/metroidvania, FPS etc.).
Post edited August 21, 2016 by Leroux