New company in the catalog: Insert Disk 22 for Born Punk
GOG reached out
to the developers. The planned release date is in January 2021. Graphics remind one of Wadjet Eye Games.
Born Punk is a sci-fi & cyberpunk pixel-art point & click adventure. The player is in control of three characters, who progress through the story via dialogues, environmental puzzles and object/inventory puzzles. Our focus is on providing a fresh take on the cyberpunk genre, by introducing a healthy dose of humour to the genre. We also take pride in the choices and consequences the player will go through, which subtly nudge the story, puzzles and the disposition of other characters in one direction or another.
The player will explore the slums of the island of Bornholm, corporate glitterworlds, seedy bars and cyberspace itself; meeting some intimidating, some silly, and some outright nutty characters. Last but not least, there’s talking cyber-pirate-cats with tiny little pirate hats in the game. We were told the rest of this synopsis wouldn’t matter, because cyber-pirate-cats with tiny little pirate hats.
Bornholm. Today, a quaint island in the Baltic Sea. In 2155, a sprawling metropolis competing with major world powers. Thanks to its space elevator, a technological marvel built by Bornholm’s corporate consortium called ‘The Conglomerate’, few nations on the planet are more influential both in industrial matters and space exploration.
In Born Punk, the player slips into the role of three people (well, two people, depending on what your stance is on artificial lifeforms) living on the island: Eevi, a corporate combat hacker turned bartender down on her luck; Mariposa, the CEO of Bornholm’s biggest corporation; and an android who calls himself Grandmaster Flashdrive.
The three characters have one thing in common: they all, one after another, get possessed by strange entities of unknown origin and even less known intentions. They must work together – and sometimes against each other – to find out of the nature of the beings, what they want, and why they seem to think that their ‘mission’ is of vital importance for the future of humanity.
A classic point-and-click adventure experience: we’re very proud to feature our own distinct style, but we are also definitely influenced by games like Monkey Island or Beneath a Steel Sky and try to please both veteran afficionados of the genre and newcomers alike with a traditional pixel-art appearance and a streamlined, modern approach to game design
Movement everywhere: you won’t be feeling like you’re walking through a still life painting; Born Punk’s world is alive and full of animation, soundscapes and little details to discover
Choices and consequences: often, it’s possible to approach dialogs and puzzles from different angles. As a result, interactions and dialogues with other characters, the difficulty to overcome certain obstacles, and the results of many actions will vary greatly depending on the player in question
Full voice-overs: every character in Born Punk and every line is voiced by professional voice actors
Bombastic music: the main theme and various other tracks are composed by Jeff Kurtenacker, composer of Wildstar and choral arranger of World of Warcraft. Jeff is joined by a merry band of synthwave musicians to create a genuine and emotional cyberpunk/sci-fi soundtrack with a nordic twist
Let’s be serious, it’s funny: Born Punk is science-fiction with heavy cyberpunk influences; but we’re also boasting a hopeful, often humorous undertone. Point & click adventures without at least a bit of humour are unthinkable to us!
A comprehensive universe: there’s lots of background info to read and experience, which gets added to your PDA as you continue to interact with the game world. Lore nerds should be happy about this! Sometimes, in-game lore will also serve as a gameplay mechanic.