A rather fun JRPG. The game is much bigger than the original Lennus (Paladin's Quest), and there are a few gameplay changes (spirits are dropped by enemies rather than improved through use), but the basic ideas are shared. You can still attack with any piece of equipment (though many are not worth using this way), spells still cost HP, refillable medicine bottles are still the primary means of healing, and so on.
A few observations:
* Random encounters were unexpectedly dangerous early on (I actually got a game over in one), but then get easier (especially with the Gubo spell, which make it rain the game's equivalent of cows), though the difficulty increases a bit in the final dungeon.
* HP totals and damage amounts are much higher, but spells are actually cheaper; in the first game, you did have to pay attention to the HP costs of spells, but in the sequel one can treat spells as basically free to cast.
* When your spirits are near max, your spells change and become extremely powerful. Group attack spells become multi-hits, stat boost spells affect the entire party, Revive becomes a full revive, Martyr fully heals the rest of the party while leaving the caster alive at 10% HP, and so on. This makes spells much more powerful in the long run.
* Unlike the previous game, physical attacks are actually important early on. Later on, however, spells dominate (especially Gubo).
* Mid-battle revival is now possible. Also, the final boss is not *nearly* as difficult as the final boss of the first game.
* Not that far into the game, there is a huge city that has stores that sell most of the best buyable equipment in the game. In fact, it's not until endgame that you can get better equipment than that. (Doesn't this seem like a strange design decision?)
I have been thinking of replaying Phantasy Star 3 next (I am thinking Crys route).