Posted September 12, 2015

Talya Mouse
gog n' cogs
Registered: Mar 2013
From United Kingdom

rtcvb32
echo e.lolfiu_fefiipieue|tr valueof_pi [0-9]
Registered: Aug 2013
From United States
Posted September 12, 2015
The SNES title is totally unfaithful to the system (entirely gun/ranged combat), while the Genesis version follows it fairly closely.

PetrusOctavianus
Retro Gamer
Registered: Dec 2011
From Norway
Posted September 12, 2015
Aethra Chronicles uses Rolemaster system.

Leroux
Major Blockhead
Registered: Apr 2010
From Germany
Posted September 12, 2015
Not pen & paper, but there are adaptations of the casual tabletop RPG Hero Quest and I think of Space Crusade, too.

nightcraw1er.488
rw
Registered: Apr 2012
From United Kingdom
Posted September 12, 2015
Due to the horrendous licensing from Wizards Of The Sword Coast, all other games other than those with Forgotten Realms, or D&D in the title. I mean, even using the word Spa*ce*arine here would result in jail no?
Leroux: Not pen & paper, but there are adaptations of the casual tabletop RPG Hero Quest and I think of Space Crusade, too. Yes, there are a few, here is one:
http://members.quicknet.nl/lm.broers/hquest.htm

http://members.quicknet.nl/lm.broers/hquest.htm
Post edited September 12, 2015 by nightcraw1er.488

javihyuga
Overly Happy 8=D
Registered: Jun 2011
From Spain
Posted September 12, 2015
Rune seems to have some sort of manual on the goodies.
Also, the KOTOR ones are based on a D&D-esque (but not D&D) d20 game.
Also, the KOTOR ones are based on a D&D-esque (but not D&D) d20 game.
Post edited September 12, 2015 by javihyuga

Leroux
Major Blockhead
Registered: Apr 2010
From Germany
Posted September 12, 2015

http://members.quicknet.nl/lm.broers/hquest.htm
Hero Quest (1991) + Return of the Witchlord (1991)
Hero Quest II: Legacy of Sorasil (1994)
Space Hulk (1993)
Space Hulk: Vengeance of the Blood Angels (1995)
Space Hulk (2013)
Space Hulk: Ascension (2014)
Not sure if that counts, but I think there are also videogame adaptations of Steve Jackson's and Ian Livingstone's CYOA books and the Lone Wolf series.
Post edited September 12, 2015 by Leroux

Talya Mouse
gog n' cogs
Registered: Mar 2013
From United Kingdom
Posted September 12, 2015


And bloodbowl, with the beautiful miniatures your mate has spent months painting is played like subuteo.
The above are two reasons why mixing alcohol and gaming can be bad.

rtcvb32
echo e.lolfiu_fefiipieue|tr valueof_pi [0-9]
Registered: Aug 2013
From United States
Posted September 12, 2015

<snip>
The above are two reasons why mixing alcohol and gaming can be bad.
Alright the basics of the D6 system for Shadowrun is for each point in the skill you have, you get an additional D6 you can roll. If you have say computers and your skill is 3, you roll 3 D6's. 1's always fail.
What's interesting is they are sorta explosive dice, meaning if you get a 6, you roll again and add the result on top. This means there's difficulties above 6, and 13 is probably the highest difficulty you'd see most of the time based on the difficulty to get it.
As for attacking, if you hit them with any of the dice then you hit and do damage, and for every additional 2 you hit them with on the difficulty they go up a damage class/type, from light/medium/heavy/critical, etc.
The SNES on the otherhand is basically hitpoints and damage per attack (1 per second).

Talya Mouse
gog n' cogs
Registered: Mar 2013
From United Kingdom
Posted September 12, 2015
I was being silly. With 3rd ed you had a karma pool and specialisation. It was possible to have 10+ dice pool.
Anyway found a classic game
http://gamefabrique.com/games/doom-troopers-the-mutant-chronicles/
Shame about the film, it was back to front. The reason the future is using ancient tech is because of the big bad evil can control and corrupt via tech. People were not using STeam (actually they where chemical/nuclear in game) powered space craft until after they unearthed the ancient evil.
Anyway found a classic game
http://gamefabrique.com/games/doom-troopers-the-mutant-chronicles/
Shame about the film, it was back to front. The reason the future is using ancient tech is because of the big bad evil can control and corrupt via tech. People were not using STeam (actually they where chemical/nuclear in game) powered space craft until after they unearthed the ancient evil.

BlackMageJ
Eaten by a Grue
Registered: Sep 2008
From United Kingdom
Posted September 12, 2015
I've never played tabletop Shadowrun, but I enjoy listening to Actual Play podcasts of lots of games, and just love the sound of someone rolling huge handfuls of D6s.
Anyway, if you'll take 'games based on PnP licenses that don't use the rules', there's Crimson Skies.
Anyway, if you'll take 'games based on PnP licenses that don't use the rules', there's Crimson Skies.

rtcvb32
echo e.lolfiu_fefiipieue|tr valueof_pi [0-9]
Registered: Aug 2013
From United States
Posted September 13, 2015
You'd love herosystem. Herosystem at times there are a lot of dice. I think the most dice i rolled at one time was 26? Then you go through the process of adding the body (2-5 & 6) and then again for how much stun it equals; Or if it's a killing blow, how much body straight up, then use a d6 multiplier for stun...