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Cloud Saves would make gaming on Gog much easier!
But you can simply synchronize your saves to Google Drive or Dropbox without GOG providing cloud saves. And it's less error prone as any service they'd provide. I remember all the complaints about Uplay deleting saves and whatnot.
As much as I want to support GoG directly I am grabbing the special on Steam this week with Witcher.

I lost all my save games twice... Once because I uninstalled without thinking and the second time because it got corrupted.

I REALLY hope they get this feature added and working. I would really like to give GoG money directly.
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StefanFrost: As much as I want to support GoG directly I am grabbing the special on Steam this week with Witcher.

I lost all my save games twice... Once because I uninstalled without thinking and the second time because it got corrupted.

I REALLY hope they get this feature added and working. I would really like to give GoG money directly.
Watch out with the Steam version of Witcher 2, Cloud saving tends to go crazy if you don't delete your older saves.
The file size gets way too large pretty quickly.
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StefanFrost: As much as I want to support GoG directly I am grabbing the special on Steam this week with Witcher.

I lost all my save games twice... Once because I uninstalled without thinking and the second time because it got corrupted.

I REALLY hope they get this feature added and working. I would really like to give GoG money directly.
In 20 odd years of gaming, I have yet to lose any saves, other than recently with Dying Light. More effort and less reliance on simplicity sounds like a better idea. Still, have fun when they shut the servers down.
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nightcraw1er.488: In 20 odd years of gaming, I have yet to lose any saves, other than recently with Dying Light. More effort and less reliance on simplicity sounds like a better idea. Still, have fun when they shut the servers down.
I've never lost any either.
Oh sure I've deleted them accidentally, but I still knew exactly where they went.
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phaolo: Gog is super slow, so it could take months or years.
If you really fed up and don't care too much about DRM, just use Steam.
(but don't regret it aftwerwards!)
The team got bigger recently so we're doing much better :)
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phaolo: Gog is super slow, so it could take months or years.
If you really fed up and don't care too much about DRM, just use Steam.
(but don't regret it aftwerwards!)
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Fallen_Zen: The team got bigger recently so we're doing much better :)
Good to hear! Keep up the good work.
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phaolo: Gog is super slow, so it could take months or years.
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Fallen_Zen: The team got bigger recently so we're doing much better :)
Good to know!
I'd like to try Galaxy (mostly for achievements), but I'm not a fan of betas.
Btw, it would be nice if it could also work as a mass installer downloader (to a removable storage).
Post edited May 18, 2016 by phaolo
I honestly don't understand the big hangup on cloud saves. I've never found a need for them and have even found them a hindrance when I edit a save or make progress offline and the cloud will say "cloud save does not match local save" and deletes my local save to synch with their retarded cloud. It has only ever hindered me in any regard. Why is it so desired amongst people? Is everyone so incompetent at being able to back up their own data? Once upon a time, you had to set IRQ addresses for audio and install files manually. Now people are either too lazy or too stupid to "CTRL+C" and "CTRL+V." And their inability to do simple things has caused them to ask for "features" that have ruined at least 4 games for me.

It's not just games that are dumbing down on PC, people.
Game developers and OS programmers are partially to blame for refusing to agree on a standardised save directory which can be located and backed up easily, instead of sending their users on a wild goose chase through various user folders like AppData and Documents.
Use a cloud solution such as Google Drive or OneDrive, and then use mklink. It's that simple. There will be no 'local save does not match cloud save' issues (just seamless), and since you setup the cloud solution by yourself, it's less bound to errors or insanity. I don't get the point of cloud saves myself, but that's the solution I suggest for those who are desperate for it.

Though The Witcher 2 is not a friendly game for cloud saves. It just saves file after file after file and keeps them all on your hard disk. By the end of the game, there would be too many saves to track.
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paladin181: I honestly don't understand the big hangup on cloud saves. I've never found a need for them and have even found them a hindrance when I edit a save or make progress offline and the cloud will say "cloud save does not match local save" and deletes my local save to synch with their retarded cloud. It has only ever hindered me in any regard. Why is it so desired amongst people? Is everyone so incompetent at being able to back up their own data? Once upon a time, you had to set IRQ addresses for audio and install files manually. Now people are either too lazy or too stupid to "CTRL+C" and "CTRL+V." And their inability to do simple things has caused them to ask for "features" that have ruined at least 4 games for me.

It's not just games that are dumbing down on PC, people.
Its called laziness. Just want to mash hands on touch screen. Long gone are the days of setting up expanded/extended memory managers.