Berzerk2002: GOG Galaxy is required to play multiplayer (pic 1). Once logged in you have access to it (pic 2). Maybe this is needed for cross-platform play with Steam customers. I can't find any info about the mp being only available between GOG customers.
pic 1:
https://imgur.com/lvQFwaG pic2:
https://imgur.com/PjNVedm rjbuffchix: Thank you for saving me $20. This and Aliens 2000 stick out like sore thumbs as games I would love to buy but I don't want to reward the lack of LAN. I can understand new games not having LAN, even though, imo, they absolutely should. What I don't understand is why the LAN option is not possible in some old games that if I recall correctly did have LAN. And for any Galaxy defenders, you would still be able to use your precious client, no one asked to take that option away, we only want to have the additional (and wholly superior) option of LAN. It is especially irksome that an excellent documentary was released about GOG's role in game preservation, when LAN is essentially the only proven way to preserve multiplayer games over time (though, with today's technology, it baffles me why PC games couldn't come out with 4-player splitscreen multiplayer like in the N64 era...oh wait, I know why...because CHA-CHING, multiplayer gamers love love love paying out the wazoo for online and tying themselves to temporary, rented fun instead of having something they could have available to them indefinitely).
Even for modern games it's totally nonsensical to not have LAN, especially when you realise that in 90% of cases, the online feature is nothing more than a LAN infrastructure that uses a software client (steam or galaxy, for example) to work.
At this point, I really don't know what they are thinking. There are so many games with dead online multiplayer which makes it preposterous to make another online only multiplayer game.
Do we really think that people will populate Forsaken's online multiplayer mode?
Maybe you'll have someone playing for the first month, but then?
Even Overlord, a new Descent clone released on GOG too, HAS LAN. They knew, what's wrong with Night Dive Studio? Aren't they for the Good Old Games, with Good Old LAN Support? Night Dive's Turok 2 remaster has LAN support, what's the point in not including it in Forsaken?