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Apologies if this question has been answered already, but searching for some 5 minutes didn't reveal an answer. As the title of this thread already says, I'm looking for ways to "extract" the windows GoG installer under Mac OS X. More specifically, I want to extract DOS games (HoMM 2) that for some reason have no official Mac support. The Unarchiver blatantly refuses to extract the installer, whereas Keka does indeed extract the .exe, however apart from a lot of hidden files the folder containes only a file named "CERTIFICATE" and a file named "[0]" that I don't know how to make sense of.

So I'm wondering, has anyone successfully extracted a GoG installer .exe under Mac OS X (without resorting to use an emulator) ?
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FT337mZn: Apologies if this question has been answered already, but searching for some 5 minutes didn't reveal an answer. As the title of this thread already says, I'm looking for ways to "extract" the windows GoG installer under Mac OS X. More specifically, I want to extract DOS games (HoMM 2) that for some reason have no official Mac support. The Unarchiver blatantly refuses to extract the installer, whereas Keka does indeed extract the .exe, however apart from a lot of hidden files the folder containes only a file named "CERTIFICATE" and a file named "[0]" that I don't know how to make sense of.

So I'm wondering, has anyone successfully extracted a GoG installer .exe under Mac OS X (without resorting to use an emulator) ?
You could try innoextract, but you'll need to compile it first.
avatar
FT337mZn: Apologies if this question has been answered already, but searching for some 5 minutes didn't reveal an answer. As the title of this thread already says, I'm looking for ways to "extract" the windows GoG installer under Mac OS X. More specifically, I want to extract DOS games (HoMM 2) that for some reason have no official Mac support. The Unarchiver blatantly refuses to extract the installer, whereas Keka does indeed extract the .exe, however apart from a lot of hidden files the folder containes only a file named "CERTIFICATE" and a file named "[0]" that I don't know how to make sense of.

So I'm wondering, has anyone successfully extracted a GoG installer .exe under Mac OS X (without resorting to use an emulator) ?
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Grargar: You could try innoextract, but you'll need to compile it first.
Thanks for the link. I tried to compile it, but I'm stuck with this error message:

Undefined symbols for architecture x86_64:
"_libiconv", referenced from: ...

Might try tomorrow to get this thing running. However in the meantime I actually did extract the installer in question using an emulator (WineBottler). That wasn't pretty, but it worked.
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Grargar: You could try innoextract, but you'll need to compile it first.
avatar
FT337mZn: Thanks for the link. I tried to compile it, but I'm stuck with this error message:

Undefined symbols for architecture x86_64:
"_libiconv", referenced from: ...

Might try tomorrow to get this thing running. However in the meantime I actually did extract the installer in question using an emulator (WineBottler). That wasn't pretty, but it worked.
This is a really old post but came up for me in a search, so in case it helps anyone else: innoextract worked well for me and was easily installed using the homebrew package manager (a very popular tool, at least among software engineers). I'm still on an Intel Mac but hopefully it all works smoothly on ARM ones as well.