phaolo: I guess that he meant to buy emulated games here legally.
I wish that too, even if it's quite improbable.
Grargar: What KingBradley says is that nobody should ever have to pay for console emulation, legal or not.
If emulation were not available, then so many games would be lost to history. I couldn't revisit old classics like Joust, or Jumpman. However corporations would love for roms and games and emulation to be totally illegal. It would be the music industry all over again, namely that they could re-sell you the same music over and over and over again on slightly newer media rather than letting you keep what you own...
as well as [url=https://en.wikipedia.org/wiki/Sega_Genesis_Collection]Sega Collections are two such examples.
Not to mention DRM involved in arcade machines, one of the biggest being if you unplugged the machine the game would erase itself (
RAM only) and would have to be reloaded via tape. Curiously i remember reading somewhere that Sega (
or Activision or someone, i forget who) Contacted the MAME site/mainters to get a copy of an old game they had lost the sources and all copies of.
Wowza! In the end fans make emulation work (
mostly), taking imperfect hardware understanding, imperfect coding, imperfect copies, on incompatible machines and what should be impossible, and simply making it shine perhaps more so than it ever could have before. Hacks for various games extend the life of older titles, or extending the story of a game to a more logical conclusion that the original devs refused to iron out.
Emulation is also a hobby... But can also be scientific. Recently watched a presentation where they (
not live) used acid to remove the coating off of a 6502 to expose and map the transistors so they could figure out what all the undocumented opcodes would actually do! Amazing! see
Reverse Engineering the MOS 6502.