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Manage your own medieval smithy in Blacksmith Master – now available on GOG in early access, with a 25% launch discount until May 29th, 1 PM UTC!

This game puts you in charge of your own medieval forge and has you manage resource acquisition and refinement alongside the production and sale of finished goods. Find and hire the best staff for each respective step of the process and equip them with the right tools to optimize your business and train their skills over time. Design your shop for the best throughput, fulfill orders from across the kingdom to unlock new capabilities, and seek out new opportunities in the market as customers come in looking for a variety of historically inspired items – from weapons and armor to tools and cooking utensils, you’ll perfect your craft to become the Blacksmith Master.

Now on GOG!

Note: This game is currently in development. See the FAQ to learn more about games in development, and check out the forums to find more information and to stay in touch with the community.
It's always a pleasure to see a new game from Hooded Horse. A guarantee of quality =)
Blacksmith Master and Tavern Master both look to be right up my alley, but no native Mac or Linux versions (unlike Steam) on GOG is a deal breaker.

Add Blacksmith Master to the pile of GOG games that I won't be buying only because they are missing native Mac and Linux builds that are available elsewhere.

I can only hope that this annoying and tiresome trend will become far less common and prevalent in the future, somehow.
high rated
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FOSSFan: Blacksmith Master and Tavern Master both look to be right up my alley, but no native Mac or Linux versions (unlike Steam) on GOG is a deal breaker.

Add Blacksmith Master to the pile of GOG games that I won't be buying only because they are missing native Mac and Linux builds that are available elsewhere.

I can only hope that this annoying and tiresome trend will become far less common and prevalent in the future, somehow.
Between vendors that are trying to box in their Linux support work into their platform (ie, Steam) and devs who don't give a f*ck about Linux even when their game development framework supports it (they literally can't be bothered to test it on a Linux machine and build a separate Linux release), I don't see the situation improving any time soon.

Much like gamers with Steam, the gaming industry is lulled into a false sense of security with Microsoft's proprietary OS. Ironically, of the PC distributors, only Steam, who asks a significant amount of trust from its user base, but themselves won't give that same trust (rightly so) to the proprietary OS most of their games run on has done significant work to bridge to Linux, though unfortunately most of that work is geared towards the Steam platform (ie, SteamOS, Proton, etc) and not the wider FOSS Linux ecosystem.

I think Windows compatibility layers like WINE are your best bet currently, as sad as it is.
Post edited May 15, 2025 by Magnitus
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FOSSFan: Blacksmith Master and Tavern Master both look to be right up my alley, but no native Mac or Linux versions (unlike Steam) on GOG is a deal breaker.

Add Blacksmith Master to the pile of GOG games that I won't be buying only because they are missing native Mac and Linux builds that are available elsewhere.

I can only hope that this annoying and tiresome trend will become far less common and prevalent in the future, somehow.
avatar
Magnitus: Between vendors that are trying to box in their Linux support work into their platform (ie, Steam) and devs who don't give a f*ck about Linux even when their game development framework supports it (they literally can't be bothered to test it on a Linux machine and build a separate Linux release), I don't see the situation improving any time soon.

Much like gamers with Steam, the gaming industry is lulled into a false sense of security with Microsoft's proprietary OS. Ironically, of the PC distributors, only Steam, who asks a significant amount of trust from its user base, but themselves won't give that same trust (rightly so) to the proprietary OS most of their games run on has done significant work to bridge to Linux, though unfortunately most of that work is geared towards the Steam platform (ie, SteamOS, Proton, etc) and not the wider FOSS Linux ecosystem.

I think Windows compatibility layers like WINE are your best bet currently, as sad as it is.
Also ironically, the very fact that Proton and Wine are so good these days seems to be one major reason why many devs don't bother making a dedicated Linux build.
Shop site of the game isn't showing up properly.(see attached image)
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