Posted June 27, 2017
high rated
The recent controversy about Double Dragon Trilogy requiring the GOG Galaxy client (and GOG's server infrastructure) for multiplayer got me thinking. Single-player is nice and everything, but I believe GOG's DRM-FREE mandate should include the clause that a game must be playable in multiplayer even after all servers have gone down.
Basically this means that all games on GOG should support old-fashioned LAN play if they have multiplayer at all. This allows people to build their own 3rd-party services to allow people to find games, like they've been doing for years.
I think the GOG Galaxy server infrastructure is a nice bonus and can streamline the process of finding and joining games a lot, but it shouldn't be required. Though it wouldn't be as bad if you released your server infrastructure code as open-source (*nudge* *nudge*) so people can get it back up if you go out of business.
Basically this means that all games on GOG should support old-fashioned LAN play if they have multiplayer at all. This allows people to build their own 3rd-party services to allow people to find games, like they've been doing for years.
I think the GOG Galaxy server infrastructure is a nice bonus and can streamline the process of finding and joining games a lot, but it shouldn't be required. Though it wouldn't be as bad if you released your server infrastructure code as open-source (*nudge* *nudge*) so people can get it back up if you go out of business.