timppu: That doesn't matter to the definition of DRM though. If a GOG game required you to log into your GOG account online every time you want to play that GOG game, would you consider that game DRM-free, just because it doesn't use a store-specific client for that log-in requirement, but a multipurpose web browser client?
AB2012: I wouldn't regard that as DRM-Free either but that's not how GOG works (and you know that).
Yes I know that (that is why I used conditional form, "if a GOG game require
d...), but that is irrelevant when I point out that the client being a proprietary client, or a multipurpose client by a third-party vendor (= a web browser), does not matter to the discussion about whether the game has DRM or not.
So yeah, you don't need to log in to your GOG account with a web browser client in order to play your installed GOG game, neither do you need to log into your proprietary Steam client in order to play those DRM-free Steam games that can be played without the client.
So what exactly was the difference again, regarding the DRM-freeness of those games? The Steam version required you to use a proprietary client to download the game (deliver it to yourself from the store), but I think we established already that that is irrelevant to discussion about DRM. The downloaded game is still DRM-free, regardless if it was delivered to you with a web browser, a Steam client, or a pigeon called Jack (who wouldn't deliver it to you until you give it your GOG username and password).
AB2012: Calling web browsers "gaming clients" as if Firefox / Chrome handled cloud saves, achievements, etc, exactly like Galaxy or Steam is just a pointlessly dishonest word twisting game. You can disagree all you like but all this social functionality & single-site lock-in is exactly what separates them in the real world from web browsers.
None of that is relevant when we are talking about Steam games that don't need that gaming client to run the game. Sure you lose cloud saves and achievements then, but then that is true also for GOG games which you don't run with the Galaxy client.
AB2012: Rather than argue round in circles, I can only put this down to some language barrier as
"absolutely any piece of software that connects to a server must be a game client like Steam or Galaxy" simply isn't how most people use "gaming client" for the English definition in the real world (specifically meaning a standalone application created by a digital distribution service solely for itself, and involving a lot more features than pure downloading).
Please read carefully:
For many Steam games, the Steam client can used only as a downloader client. You don't have to run those games with the client, you can run them fully standalone by running the game executable file. Those are what people refer to as "DRM-free Steam games". All this talk about a "gaming client" is irrelevant to those games.
I hope I now broke the language barrier. Yes it is possible we are completely talking past each other. I am talking about whether or not there are DRM-free games on Steam or not.
If this is some kind of discussion of "yeah there may be DRM-free games on Steam, but the Steam client itself is "DRM"", then I have no clue what the heck that is supposed to even mean, and I don't find it that interesting discussion anyway, as I only care about the games themselves (whether they have DRM or not), and not about what someone feels about the client I used to download the DRM-free games, saying the downloader client in itself is somehow "DRM", apparently in the same way like the truck that brought me my coffee table was "DRM" while the coffee table itself is DRM-free. I don't care about the fucking truck, I care about my coffee table.
AB2012: The definition of DRM is a separate argument altogether.
I participated in this discussion by replying to this claim:
"Clients are DRM when they aren't optional, as is the case with Steam."
Which implied that a Steam game can't be DRM-free, apparently because Steam games can't be downloaded with a web browser. Or then the maker of the claim didn't know that many Steam games can be run without the Steam client.
The only discussion where I participated was whether there are DRM-free games on Steam. Do you agree or disagree with that there are DRM-free Steam games?
I agree with it. For those DRM-free games the Steam client can be used only as a downloader client, as the end result is a fully portable game installation that you can move to another PC and run there, without the Steam client present.