samuraigaiden: The result was that Brazilians bought and used clones of ZX-80, ZX-81 e ZX Spectrum, MSX1, Apple II (models ranging from the original to the IIe) and TRS-80 produced locally all the way through the 80s and early 90s, long after these machines were considered obsolete in other markets. The market reserve policy ended in 1992.
The MSX was probably the best gaming machine among these - and certainly the most popular. There is still a fairly active community of MSX enthusiasts in Brazil.
I had a Spectravideo SV-328 for some time:
https://en.wikipedia.org/wiki/SV-328 http://www.samdal.com/sv328.htm I think it was technically (hardware etc.) the same as both the Colecovision gaming consoles, and the (first generation) MSX computers which were based on the SV-328 as the wikipedia article says.
I mostly regretted getting this computer as it was merely a stepping stone to the MSX home computers which would have much more games. While SV-328 had the same technical capabilities as MSX computers, it was not compatible with them. It felt like I had some unsupported alpha version of a MSX computer. :(
There were two cool things about SV-328 though:
1. You could buy some additional adapter for it, with which you could play all Colecovision console games. I didn't have that adapter unfortunately, as I found Colecovision games quite good overall.
2. With some kind of expansion bay, you could expand the SV-328 into a professional level CP/M-computer, along with a real computer monitor with 80-character display. CP/M was basically the standard professional operating system for companies etc., before MS-DOS replaced it. I always think of CP/M as a kinda predecessor to MS-DOS, even if it was not from Microsoft. My big brother bought that expansion and a monitor, whee!
https://en.wikipedia.org/wiki/CP/M Anyway, while SV-328/Colecovision/MSX1 could do some quite impressive games, I always felt it was still technically lacking compared to e.g. Commodore 64 that my friends had instead. C=64 had somewhat better music capabilities (audio chip), better smooth scrolling in games (which was painfully obvious when comparing games like Zaxxon both platforms) etc:
Zaxxon on Coleco/MSX:
https://www.youtube.com/watch?v=sGIAKKsNylU Zaxxon on C=64:
https://www.youtube.com/watch?v=cB-Tt6O9Onc EDIT: Apparently there was a separate MSX-version of Zaxxon made later, but it has just as poor and jumpy "scrolling" as the earlier Colecovision version:
https://www.youtube.com/watch?v=nmlsfPw_qaI I kinda wished I had gotten a Commodore 64 instead, but all was redeemed a few years later when I got my Commodore Amiga A500. :)
EDIT: An interesting comparison video of different versions of Zaxxon:
https://www.youtube.com/watch?v=lZWkabEPPeM Apparently it was so advanced game at its time with its diagonal scrolling etc. that it was good material for technical comparisons... Intellivision and Atari VCS didn't even try to perform diagonal scrolling, but changed the view to be from behind the ship, Too hard for those systems, LOL.