Posted October 26, 2020
real.geizterfahr: It's just that I'm really allergic to some game design decisions. Tomb Raider is about Indiana Jones-ish exploration, puzzles and stories and not about collecting sticks, scrap and animal parts to upgrade your weapons. And it definitely isn't about "Would you plese go to these five different spots on the map to push a button for me?"-quests!
You might want to give the La-Mulana games a shot. While it does have "Go to five spots and..." activities, the challenge the game presents is figuring out the where and what. Kinda like oldschool King's Quest plus Zelda, but as a metroidvania.