These two might not be called tutorials in the usual sense, but not only is it possible to fail them, but it's reasonably likely that you'll fail them because of bad RNG.
Final Fantasy Mystic Quest:
* At the very beginning of the game, during the intro cutscene, you will have to fight a Behemoth. Your options here are very limited, as you have only one party member, and no items or spells, so you can only attack, defend, or run away (which will never work since this is a scripted battle). Defend isn't going to help, so the only thing you can do is attack. If you miss too many times (bad RNG), or if the enemy scores a critical (bad RNG), then you are likely to lose the battle. Fortunately, after you die in FFMQ, you are given the option to restart the battle from the beginning; just say "No" when asked if you want to give up. (This ability to retry after a party wipe applies to every single battle in the game.)
Shin Megami Tensei: Nocturne (hard difficulty):
* It takes a while to get to the first battle (and there's fortunately a save point shortly before it), but once you do, it's again RNG dependent whether you win if you're playing on hard. There is a good chance that the enemy will score a critical, taking off over 2/3rds of your health, and due to the press turn system the game uses, the enemy gets a free turn when this happens, allowing it to take of the remaining 1/3.
In Metal Saga, it's possible to get an ending in the intro before you gain control of your character; this ending tells you about all the awesome things you didn't do because you decided to become a mechanic rather than a hunter.
It's also possible to die in Celeste's tutorial; there's a falling block that can crush you. Then again, you have some later tutorials, including one in Chapter 9 that teaches the player some very advanced tech, and you have to pass it to continue. Chapter 8 teaches the player the level's gimmick by presenting the player with a screen that would normally be easy, but when you try it, you discover that you don't get your dash back when you expect, and end up dying as a result.
(It probably doesn't count, but Final Fantasy 2 opens with a battle that you can't win; losing is required to progress. In fact, on some versions, winning can result in the game rebooting or crashing, as the developers didn't bother to account for this situation which is impossible without hacking.)
Edit: Why the low rating? What did I do wrong here?
Post edited May 24, 2022 by dtgreene