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Which of these games do you think is best (or that you enjoy the most)... and why?
For me, it's mostly about the tone.
DoS being more on the whimsical, light-hearted side of things while PoE (especially the first one) keeps it serious and (grim)dark which is more to my personal taste. In a sea of turn-based combat it's also nice to have at least one series sticking to real-time with pause (although the second Pillars had an optional turn-based mode added to it a couple months after release).

That's 0:1 for Pillars of Eternity from me then.
Post edited May 01, 2020 by Swedrami
I'd rate Original Sin as better than PoE (1).

PoE theoretically has some interesting and unique points in its lore and plot, but ends up playing pretty much as a stereotypical Infinity Engine type RPG in terms of mechanics. It would have been better, imo, if it was about 20% shorter and feels padded out by a lot of filler combat, with the combat system not being good enough to compensate for it- and I hit the level cap with a lot of content still to play. OTOH, the expansion is very good, if the base game had the same focus it would have been far better. If PoE were an IE game it would be Icewind Dale 2, not Planetscape Tournament or Baldur's Gate 2. RTwP, if that matters.

DivOS won't be everyone's cup of tea, but I liked it. The graphics are cartoony, the combat gets a bit cheesy, the humour is definitely cheesy and the plot is kind of just there because the game needs a plot (it does have a good amount of choice and consequence type stuff though). OTOH combat tends to be either fairly challenging or have an interesting set up with plenty of variation- which is good, since there's a lot of it. The character development is effectively classless. Combat is Turn based, if that matters.

Strangely enough I'd reverse the preference for the sequels. Liked PoE2 a lot, thought DivOS2 was considerably worse than its predecessor.
Nah, I don't think any of them is best, for me it's a solid tie. I really enjoyed both games for combat, character abilities and exploration, and found both of them lacking in the story and dialogue department. Both games use a LOT of words for hardly saying anything interesting, and that prevents them from being truly great RPGs, IMO, even though there is so much to love about them. Either one's engine and gameplay combined with more focused writing and more original plots (or no main plot at all and just open world exploration with immersive side quests) would be my dream game. But alas ... the sequels don't really seem to be that either.

That being said, my love for PoE is probably a bit more on the nostalgic side (another game that plays almost like the old Infinity Engine titles, just less clunky!), while D:OS has some truly innovative gameplay ideas, so I guess even though it's really more of a tie for me, if you'd force me to decide, tendentially I might think D:OS just a tiny bit cooler still.
Post edited May 01, 2020 by Leroux
Not sure I'd compare them really, as one is RtwP with a serious tone and the other is turb-based with a silly tone. It depends on which of those you're in the mood for really. They're both good for the itch they're scratching.

I will say I liked PoE more than Pathfinder: Kingmaker, which was a similar game. Pathfinder's writing is less interesting, and its timers and kingdom management are annoying.
I'd say PoE for the more serious tone and because i prefer the real time with pause than the turn based game. But their are both worth playing for different reason
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Swedrami: ...
DoS being more on the whimsical, light-hearted side of things while PoE (especially the first one) keeps it serious and (grim)dark which is more to my personal taste.
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The DoS art style and tone are probably my biggest issues with the game as well.
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Phasmid: ...
If PoE were an IE game it would be Icewind Dale 2, not Planetscape Tournament or Baldur's Gate 2. RTwP, if that matters.
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Gotcha. Icewind Dale 2
Post edited May 01, 2020 by kai2
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kai2: The DoS art style and tone are probably my biggest issues with the game as well.
That tone is arguably a big reason the series is more mainstream popular though.
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kai2: The DoS art style and tone are probably my biggest issues with the game as well.
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StingingVelvet: That tone is arguably a big reason the series is more mainstream popular though.
Very possibly... I can take that tone in The Bard's Tale or King's Quest -- rather short games -- just not a tone I can get into for a lengthy RPG where I need to get involved in the drama.

Although I'm not particularly looking for people to sell me on one game or another as much as I want to hear their opinions (likes and dislikes), but...

... my personal preference in RPGs would seem to be something like Dragon's Dogma, Blackguards, Darkest Dungeon... maybe Gloomhaven (tone). Just started a Temple of Elemental Evil playthrough.
Post edited May 01, 2020 by kai2
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kai2: The DoS art style and tone are probably my biggest issues with the game as well.
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StingingVelvet: That tone is arguably a big reason the series is more mainstream popular though.
Really? That's a bold thesis. I'm not sure if I'd buy into it. I can't really imagine someone who's usually not into tactical RPGs to play D:OS just because of its tone. I can imagine people who usually are *not to play it* because of it though.
Post edited May 01, 2020 by Leroux
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Leroux: ...
That being said, my love for PoE is probably a bit more on the nostalgic side (another game that plays almost like the old Infinity Engine titles, just less clunky!), while D:OS has some truly innovative gameplay ideas...
What did you feel were the more innovative gameplay ideas?

I think the particular nostalgia for games like PoE is interesting. Why? Because I stopped playing PC games around '94 and didn't pick games up again until the mid 2000's (console). So I missed many of the games that created the nostalgia. I went straight from Indiana Jones and the Fate of Atlantis to the end of the PS2 generation.
Post edited May 01, 2020 by kai2
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Leroux: ...
That being said, my love for PoE is probably a bit more on the nostalgic side (another game that plays almost like the old Infinity Engine titles, just less clunky!), while D:OS has some truly innovative gameplay ideas...
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kai2: What did you feel were the more innovative gameplay ideas?
To what extent you can make use of things in the environment, even - or especially - in combat. Like teleporting barrels around and such. And the synergies, like lighting oil puddles, but also the opposite, like damp creatures only getting dry, not burnt, if treated with fire etc. Maybe also what they tried to make co-op play more involved, like one player being able to challenge the decision of the other, although that rock-paper-scissors game isn't that great, and ultimately I expected D:OS to be more polished and geared towards co-op play even outside combat after all the praise for it. The combat is fun with others, but the rest of the game is still pretty much a single-player game that doesn't work all that well in co-op (particularly those endless dialogues that mostly condemn the other player to a passive reader).

I also like how the Divinity games work without hard class restrictions and give you a lot of freedom in building and experimenting with your character without much of a threat that you can mess it up. I'd say that this is something that has mainstream appeal, more than the tone, although I don't know if it would actually draw in players who usually aren't into the genre either.
Post edited May 01, 2020 by Leroux
Well, I played DOS2 sometime back. Really didn’t get on with it, can’t nail down any specific reasons but none of it really gelled. I have also played PoE a couple of times, not all the way through mind you. Nice enough setting, but it just seems boring. Again nothing specific, just get around half way or so in and get bored with it.

Me, I would rather play dragon age, or BG, or one of the many others than either of these two. Have you tried divine divinity, beyond divinity, and divinity 2, they are pretty good. The first one is a great hack and slash.
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nightcraw1er.488: Have you tried divine divinity, beyond divinity, and divinity 2, they are pretty good. The first one is a great hack and slash.
I think that's the first time I see someone recommend Beyond Divinity over D:OS. Seems like a worthy candidate for the "What are your unpopular opinions about games?" thread. ;D
Post edited May 01, 2020 by Leroux
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nightcraw1er.488: Well, I played DOS2 sometime back. Really didn’t get on with it, can’t nail down any specific reasons but none of it really gelled. I have also played PoE a couple of times, not all the way through mind you. Nice enough setting, but it just seems boring. Again nothing specific, just get around half way or so in and get bored with it.

Me, I would rather play dragon age, or BG, or one of the many others than either of these two. Have you tried divine divinity, beyond divinity, and divinity 2, they are pretty good. The first one is a great hack and slash.
Dragon Age bored me 2 tbh, after playing the first 2 countless times on a younger age i waited quite a long time to start with inquisition but nah, it looks great ( you do need to forgive bioware ofc about some of their face choices ;) ) but starting to feel overly boring when i met about halfway of the game 20something hours played

Dos i did enjoy until i reached some point that i could not be bothered again to find out how to proceed i tried the original for about 6 hours and spend around 28 good hours in the enhanced version…. In the end the more puzzle approach to leveling and fighting which however entertaining did not get me very exited to continu

PoE is another i have trouble with getting into. The game looks beautifull, but somehow i never managed to get past the first 10 hours of the game. Maybe i spend to much time with the original baldurs gate!

more or less rpg games that manage to tickle me nowadays are Mass Effect A( andromeda.. yes i now ) Nier Automata and i'm hoping to find a similar vibe in either Elex or Outward

So vinal verdict..... vvvvvvv DoS enhanced edition