skeletonbow: (painful experience with 2000ies physical DRMs)
i completely understands you
Once, the Diablo 2 drm on disk simply killed my brand new optical drive in what, 4 weekends of playing...
But the last straw (shortly before GOG) for me was with Neverwinter Nights 2... I really spent many hours in this game but ultimately had to abandon it at that time (was playing at release)
1) had no support for my SLI gpu system at that time, even after 4 waves of patches, but worse: not selecting SLI wouldnt be enough, i would have to physicaly unplug one of the GPU AGP board in order to have perfs equal to one single GPU (because if not, it was falling even below)
2) DRM background service/process was eating up 50% of my CPU (that, along with the GPU issue made the game quite painful to play)
3) refused to update because of serial key problem (updating were made online through game launcher); gladfully a local gaming magazine also supplied regular offline patches for it.
4) refuses sometime to launch, and after some investigation, it appeared that it was because i dared to have installed on my computer a burning software (nero, pro version, with paid licence) and an official windows system tool published by microsoft itself, and the drm didnt like me having them launched since system boot (even if closed since then) prior to launching the game
5) for various trouble shooting issues, the game/drm faq recommended that i disable both my antivirus software and any firewall in case of some specific error messages at game launch
that is the kind of crap a legit customer has to deal with (at least at that time), while people with nocd stuff were having a rather good time with the game compared to me (the people that were supposed to be prevented from playing the game "thanx" to this DRM, i might add... yeah, right)
ON THE OTHER HAND (important point)
we shouldnt let publishers know we are ready to pay HIGHER price for DRM-Free games as if removal of DRM were a feature that worth additional expense. In fact adding DRM to the game IS already a COSTING feature that is ineffective and that (if game devs are not too stupid) shall not cost a penny to "remove" as they should keep a pre-DRM-injecting source code ifor internal purpose.
So, NO, i wont pay MORE for publishers to remove their useless crap, but i agree to pay same price just to be respected as a legit customer
skeletonbow: The creators of Denuvo have released a press announcement on the issue:
https://www.youtube.com/watch?v=_4v8a_2_c4U richlind33: richlind33: nice ones
though on the moment one lady speaks to the other to confort her (after talking about UBI drm) i would have rather seen the following line:
"calm down, it's only because no one wants to play buggy UBI game at all"