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Maighstir: I know, but GameCube games are, which is what I referred to. For the GameCube (and thus GameBoy Player), I'll have to use either composite (most probably) or SCART down-graded to S-video (provided I can figure out how to get S-video into my monitor).
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apehater: btw component you need the cable (about 200$ bucks) and a dol-001 model, so you can get 480p. but if you intend to play gc pal games in 480p, then you also need a homebrew loader like sd media launcher or megadrive + wii key. pal gc games only support 480i/576i mode natively, both of these video modes can be played easily on the common composite cable, as there are really really tiny quality improvements between scart rgb, s-video and composite. the real deal is the 480p mode over component.

i can't barely notice the difference between 576i/480i on my gc with composite vs. scart rgb (original nintendo) on my 40 sony lcd-tv from 2014.

here's an example of the difference between deinterlaced 480i and 480p on gc
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Maighstir: ... it'll probably be cheaper to just get a Wii instead (which I might very well do some day anyway).
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apehater: as grargar said, make sure that you get a rvl-001 (eur)

the wii mini sucks, don't get it eighter
Thanks for the information, all of you. I got a bunch of info from the Youtube channel "My Life in Gaming" as well.

Any idea why so few European releases of games supported progressive-scan? The case is similar for the PS2, where several American releases support it while the European release of the same game don't.
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apehater: btw component you need the cable (about 200$ bucks) and a dol-001 model, so you can get 480p. but if you intend to play gc pal games in 480p, then you also need a homebrew loader like sd media launcher or megadrive + wii key. pal gc games only support 480i/576i mode natively, both of these video modes can be played easily on the common composite cable, as there are really really tiny quality improvements between scart rgb, s-video and composite. the real deal is the 480p mode over component.

i can't barely notice the difference between 576i/480i on my gc with composite vs. scart rgb (original nintendo) on my 40 sony lcd-tv from 2014.

here's an example of the difference between deinterlaced 480i and 480p on gc

as grargar said, make sure that you get a rvl-001 (eur)

the wii mini sucks, don't get it eighter
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Maighstir: Thanks for the information, all of you. I got a bunch of info from the Youtube channel "My Life in Gaming" as well.

Any idea why so few European releases of games supported progressive-scan? The case is similar for the PS2, where several American releases support it while the European release of the same game don't.
my theory is that there werent many customers at that time with a tv that supported 480p60 and 480i60 modes (by that time an unusual format in pal regions) and all the consoles weren't able to display games at 576p.
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Maighstir: Any idea why so few European releases of games supported progressive-scan? The case is similar for the PS2, where several American releases support it while the European release of the same game don't.
A lot of European releases not only lacked progressive scan, but also 60hz support. My guess is that since 60hz hadn't been widely adopted at that time, companies saw no reason to bother with progressive scan.
I would recommend getting the SD Media launcher for your Gamecube
http://uk.codejunkies.com/Products/SD-Media-Launcher__EF000580V.aspx

and with that you can use Gameboy Interface on your GCN and more information you can find at
http://retrorgb.com/gameboyinterface.html
anyone here an idea, which brand is the best among all the wii2hdmi 480p adapters?