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Get ready, because the award-winning survival horror classic is back – Tormented Souls 2 is coming soon on GOG!

Caroline Walker returns, in the continuation of the acclaimed original survival horror title. Explore eerie monasteries and other nightmarish settings as you tread through their corridors; and repare to face horrifying creatures armed only with makeshift weapons, all while desperately striving to save your cursed sister.

Soon on GOG!
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Xeshra: """We’ve unfortunately had to delay the GOG version until 6th November 2025."""

Why is there nothing on GOG and how comes? I think transparency is very valuable and not something the industry should be playing with at free will.
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Treewhisperer:
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Treewhisperer: GOG aren't allowed to and the publisher won't disclose anything on the matter because that's what the publisher counts on - leaving GOG customers in the dark about the concrete release date so that the more impatient subset of the audience caves in and buys it from one of the other storefronts that essentially paid to have the GOG release held back.
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Treewhisperer:
I think they release games in a specific order so that some smaller games have a chance to sell, and they leave a 24-hour window to sell them in dribs and drabs, especially the smaller indie games that no one wants. Their general strategy is to release non-award winning games first, to support them and increase their visibility, and thus let them enjoy this advantage for a set period of time so as not to overshadow the other smaller games. I could be wrong, of course.
I do not think GOG is "that social" delaying a important game for the sake of several less important ones. If they would be acting like this... they shot oneself in the foot, because they are in need of every cent and it is well known "a important title that is delayed will sell much worse for every week and every month it has been delayed"... simply how it works and how gamers behave.

Sure, it is okay to shoot oneself n the foot but i guess... if someone is doing it at free will then i assume they do not bother economical success and may as well just throw their money out of the window.

At least Valve and EGS "knows their priorities", guess thats why they are economically another scale, sadly.

Although it is okay being social but not that social that you may suffer so much that your existence could be at risk, thats "self sacrifice".

Launch-parity is actually a important thing, but... sure... a lot of customers may still buy it another time if the price is alright, yet a crazy discount is not necessarily flooding GOGs moneybag because they got a limited gamer-base. On Steam if 150 million would be buying it almost for free... this is still a truck of money... way lesser if there are only 1,5 million gamers buying it almost for free. The amount is a critical thing if games are being "trashed".

Yes, no secret that EGS is making massive cash just by the countless microtransactions on Fortnite... the single payments may look like low cash but if it is running at a scale of millions of transactions, it can be a real truck... the typical microtransactions-strategy. Not working on GOG as they have a "niche-gamerbase", not a mainstream-crusher.

Nah, the truth is, GOG simply is unable to "pay much" and so... they simply often will get a shorter stick, but at least they still may get a stick.
Post edited October 24, 2025 by Xeshra
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Xeshra: I do not think GOG is "that social" delaying a important game for the sake of several less important ones. If they would be acting like this... they shot oneself in the foot, because they are in need of every cent and it is well known "a important title that is delayed will sell much worse for every week and every month it has been delayed"... simply how it works and how gamers behave.

Sure, it is okay to shoot oneself n the foot but i guess... if someone is doing it at free will then i assume they do not bother economical success and may as well just throw their money out of the window.

At least Valve and EGS "knows their priorities", guess thats why they are economically another scale, sadly.

Although it is okay being social but not that social that you may suffer so much that your existence could be at risk, thats "self sacrifice".

Launch-parity is actually a important thing, but... sure... a lot of customers may still buy it another time if the price is alright, yet a crazy discount is not necessarily flooding GOGs moneybag because they got a limited gamer-base. On Steam if 150 million would be buying it almost for free... this is still a truck of money... way lesser if there are only 1,5 million gamers buying it almost for free. The amount is a critical thing if games are being "trashed".

Yes, no secret that EGS is making massive cash just by the countless microtransactions on Fornite... the single payments may look like low cash but if it is running at a scale of millions of transactions, it can be a real truck... the typical microtransactions-strategy. Not working on GOG as they have a "niche-gamerbase", not a mainstream-crusher.

Nah, the truth is, GOG simply is unable to "pay much" and so... they simply often will get a shorter stick, but at least they still may get a stick.
Khashra I love your point of view it's always a pleasure to read you it's a wealth for me on the other hand if they release recent games they could speak to a wider audience or more recent triple AAA or from the past without having games like Fortnite :) They can always gain visibility and more customers thanks to this or for example releasing games from our dream list more often in order to motivate players on gog and also to buy the games at their fair price, I don't mind, for example, the release of the ninja gaiden trilogy in 2021 at the normal price of 39.99 for example and not necessarily based on steam promotions which they unfortunately do For me, it's also shooting yourself in the foot to copy the competition rather than saying our strength is without DRM but that comes at a price promotions later I have the impression that they are afraid to count on us.
Post edited October 24, 2025 by zoomzoomquoi
Release?
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Crosmando: Release?
6th November 2025

https://pqube.co.uk/news/tormented-souls-2-launch-faq/