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A night to remember.

<span class="bold">Thimbleweed Park</span>, a delightfully surreal point & click adventure by the creators of Monkey Island and Maniac Mansion, is coming soon, DRM-free on GOG.com!

Five high-functioning weirdos find themselves tied together by the freaky secrets of a forgotten town. At the center of it all lies a dead body that no one seems to really care about. And yet, unbeknownst to them, it will become the catalyst for a fateful night full of bizarre events, brain-twisting puzzles, and weaponised sarcasm.


https://www.youtube.com/embed/djNJan3zQ_Y
Post edited March 30, 2017 by maladr0Id
old style point and click

wishlisted...........
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Smannesman: I'd totally forgotten about this one, I figured it had been canceled.
Oh no, how could you forget this game!

And no, it's far from being cancelled! The developers are regularly posting on their blog, averaging in two posts per week since more than two years: https://blog.thimbleweedpark.com/archives
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Breja: No thanks. I love, absolutely love point & click adventure games, but I hate it when people try to forcibly turn back the clock "because oldschool" and reject the improvements made in the genre along the way.
Listing highlighting hotspots as an advancement is IMHO disputable :-)
Ron Gilbert said it's about capturing how we remember those old games, not how they actually were (like going to a renaissance fair vs. actual renaissance times).

Btw. since you've mentioned StarCraft: The UI works more or less the same: You select your character(s), select the verb (walk to / kill) and then the target.
And as with StarCraft there are people who will use keyboard shortcuts instead of actually moving the mouse around the whole screen.

Don't forget that Thimbleweed Park will also have controller support and will be later released on mobile platforms too (touch interface).
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Breja: if it wasn't for those intentionally backwards design choices.
Some stuff (like the larger heads) are definitely design choices for the sake of classic P'n'C adventures, but overall the game feels very modern. At least we didn't have shaders back then in Maniac Mansion :-)
Looks great. Maniac Mansion is back! ^_^
low rated
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Breja: No thanks. I love, absolutely love point & click adventure games, but I hate it when people try to forcibly turn back the clock "because oldschool" and reject the improvements made in the genre along the way.
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Sir_Kill_A_Lot: Listing highlighting hotspots as an advancement is IMHO disputable :-)
How is it not an improvement? It saves the player plenty of time potentially wasted on pixel hunting, and like I said many times alraedy- it's optional. If you don't like it just don't press that key. There is literally no downside to it, unless it somehow offends you that people can finish a game without wasting hours on backtracking.
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Sir_Kill_A_Lot: Listing highlighting hotspots as an advancement is IMHO disputable :-)
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Breja: How is it not an improvement? It saves the player plenty of time potentially wasted on pixel hunting, and like I said many times alraedy- it's optional. If you don't like it just don't press that key. There is literally no downside to it, unless it somehow offends you that people can finish a game without wasting hours on backtracking.
Pixel hunting is not good. But such highlighting "feature" is not the solution, just a workaround for lazy game design.

Having said that... you will probably love (= hate) this: https://twitter.com/grumpygamer/status/754341458614693889
And yes, there will be an achievement if you collect every speck of dust in every room :p

Edit:
Here I've found a comment from Ron Gilbert about this matter:
https://blog.thimbleweedpark.com/inventory_icons
Post edited March 11, 2017 by Sir_Kill_A_Lot
An insta-buy for me!
Love the pixel art, but the old-school interface puts me a bit off. Not sure if I'll buy it. And if I did it would most likely be on the Windows store because of the Xbox Play Anywhere program.
1987? The X-Files had premired by 1987? David Duchovny & Gillian Anderson were widely know by 1987? (If memory serves me correctly I think it was more like 1995.)

I understand that there's a certain nostalgic alure for certain individuals and I am old enough to recall when these type of games in this genre were new (I remember when the Atari VCS 2600, Itellivision & CollecoVision were new and seeing the commercials on TV), but it seems to me that there's a bloat of these pixelated-mess "new releases".
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Dray2k: ..Ron Gilbert .. Ron Gilbert.. important.. wishlist..
It's funny how this guy made the consciousness of the world so that it seems he alone has created Maniac Mansion. I wonder how a kickstarter of Chip Morningstar or David Fox would do.
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Chacranajxy: Jeeeezus, another PnC? Guys, variety, please. I beg you.
I, too, beg them for a greater variety of PnCs. The Neverhood, for example!
Hmmm... too bad this looks more like Maniac Mansion than Monkey Island. Of course I hope it turns out well, but personally I never was a huge fan of the Maniac Mansion graphic style.
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AlienMind: *snip*
Thats not what I wrote or even intended to but OK. Can't quite disagree with what you've wrote though, because in terms of marketing thats common practise.

Some names are inevitably connected to a certain product to marketing purposes, even though multiple people worked on it.
Post edited March 11, 2017 by Dray2k
low rated
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Sir_Kill_A_Lot: Having said that... you will probably love (= hate) this: https://twitter.com/grumpygamer/status/754341458614693889
And yes, there will be an achievement if you collect every speck of dust in every room :p
As long as it's not necessary to finish the game, I have no problem with there being a miriad of objects in the game to find, and them not showing up when you highlight hotspots, A bouns for the "searchers"- that's fine.

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Sir_Kill_A_Lot: Here I've found a comment from Ron Gilbert about this matter:
https://blog.thimbleweedpark.com/inventory_icons
Well, that settles this, and any future games from him. Arogant tit. "Oh, you want to play the game in a way that's fun for you? You don't have time to waste hours of your life looking for pixels? You're lazy and entitled!" Yeah, well, I'll be happy to give my money to devs who make games I like instead, with nice graphics, usefull features, and also treat games as fun, and not some dick measuring contest, and don't insult the players and other devs. The guy is way to high on his own legend and shamefully disrespectful of the people who kept the genre alive and produced some truly great games.
Post edited March 11, 2017 by Breja