It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Did you enjoy RimWorld? You’ll surely love this news, then – RimWorld - Anomaly, a horror-themed expansion, is coming soon on GOG!

Darkness stirs on the rim. Survive flesh infestations, cultist attacks, shambling undead, blood rains, invisible hunters, and other sanity-shredding perils. Capture and study entities to harness the power of the void. Conduct psychic rituals and awaken an evil machine god… Are you ready?

Wishlist it now!
avatar
phaolo: Why so defensive lol.
Of course the devs can choose whatever price they want (duh), but at the same time a "rando" can complain about it too.
No need to white knight a company -_-'
That's not what I'm doing; I don't really know anything about the company or particularly care. I'm pushing back on the stupid idea that just because a game is older it "should" be given away for pennies. It's a weird entitlement that some gamers seem to think they deserve because of reasons that are never really explained.
^^^ Not getting between any argument. To point out something about RimWorld, the game can be modded with steam mods and it is like having 3 games in 1.....with mods.
avatar
phaolo: Why so defensive lol.
Of course the devs can choose whatever price they want (duh), but at the same time a "rando" can complain about it too.
No need to white knight a company -_-'
avatar
eric5h5: That's not what I'm doing; I don't really know anything about the company or particularly care. I'm pushing back on the stupid idea that just because a game is older it "should" be given away for pennies. It's a weird entitlement that some gamers seem to think they deserve because of reasons that are never really explained.
20-30€ aren't pennies.
Also that's simply the modern trend, digital games depreciate a lot with time.
Maybe you like what Nintendo does, since they keep selling ancient titles for 50+ €?
avatar
phaolo: 20-30€ aren't pennies.
Yes, very good, that is correct.
Also that's simply the modern trend, digital games depreciate a lot with time.
That's not some kind of natural law or anything.
Maybe you like what Nintendo does, since they keep selling ancient titles for 50+ €?
...Which you immediately proved.
avatar
eric5h5: ...Which you immediately proved.
As if Nintendo weren't the exception..
avatar
phaolo: As if Nintendo weren't the exception..
Clearly there are multiple exceptions, as more than one developer has decided "let's not torpedo our business by mindlessly following the race to the bottom". In the real world, the only reason to reduce prices is if you're not selling; there's not some imperative to lower prices just because some customers feel entitled to that. (And boy do they, judging from some lengthy topics in the Factorio forums on Steam.) If you are selling, it's stupid to reduce prices.
avatar
eric5h5: If you are selling, it's stupid to reduce prices.
That's right but It's also stupid - or better: pretty ignorant - to avoid to reach more customers, right? Which business would behave like that? Only the stupid or the ignorant ones.
If they don't want to sell off their product I can understand that, but why they don't offer a demo then? That I really can't understand.

PS: And phaolo is right: "20-30€ aren't pennies". Even 10-15€ are none...
Post edited March 16, 2024 by gamefood
avatar
gamefood: That's right but It's also stupid - or better: pretty ignorant - to avoid to reach more customers, right? Which business would behave like that? Only the stupid or the ignorant ones.
You mean the smart ones ones who don't go out of business. "Reaching customers" by itself doesn't help you stay in business, making money does. There are costs involved in customer support, so you're better off selling 10 copies for $30 instead of 20 copies for $15. It's only worth it to cut prices if you get a LOT more sales as a result, which only happens in certain circumstances. The culture of "all sales, all the time" makes that less likely, speaking from experience. People who pay more also tend to be more invested in the game, so cutting prices to get more people doesn't even necessarily get you more publicity.
If they don't want to sell off their product I can understand that, but why they don't offer a demo then? That I really can't understand.
There's significant debate as to how helpful demos actually are. They require extra development time which doesn't necessarily translate to a boost in sales. One theory is that customers who would have been interested enough to buy the game are instead satisfied by the demo. The stats as to how many players actually finish games, or even spend that much time playing them, does tend to bear that out.
PS: And phaolo is right: "20-30€ aren't pennies". Even 10-15€ are none...
Yes, that's correct. I don't think you understood the comment, so never mind.
avatar
gamefood: That's right but It's also stupid - or better: pretty ignorant - to avoid to reach more customers, right? Which business would behave like that? Only the stupid or the ignorant ones.
avatar
eric5h5: You mean the smart ones ones who don't go out of business. "Reaching customers" by itself doesn't help you stay in business, making money does. There are costs involved in customer support, so you're better off selling 10 copies for $30 instead of 20 copies for $15. It's only worth it to cut prices if you get a LOT more sales as a result, which only happens in certain circumstances. The culture of "all sales, all the time" makes that less likely, speaking from experience. People who pay more also tend to be more invested in the game, so cutting prices to get more people doesn't even necessarily get you more publicity.

If they don't want to sell off their product I can understand that, but why they don't offer a demo then? That I really can't understand.
avatar
eric5h5: There's significant debate as to how helpful demos actually are. They require extra development time which doesn't necessarily translate to a boost in sales. One theory is that customers who would have been interested enough to buy the game are instead satisfied by the demo. The stats as to how many players actually finish games, or even spend that much time playing them, does tend to bear that out.

PS: And phaolo is right: "20-30€ aren't pennies". Even 10-15€ are none...
avatar
eric5h5: Yes, that's correct. I don't think you understood the comment, so never mind.
I would be curious if there are any definite statistics for Demo conversion into buyers, and if that has changed over time and with regards to increase in piracy.
high rated
I have to say, if games never went on a discount, my library would probably be a lot smaller.
avatar
Amclass: I would be curious if there are any definite statistics for Demo conversion into buyers, and if that has changed over time and with regards to increase in piracy.
Good question. I know I've bought games because of demos, but I've also had demos convince me not to buy. Probably 90% of the time or more, though, I play the demo for a few minutes, say "yep, that's what I thought," and then either buy or not buy the game like I was going to do anyway. Since at this point I tend to have a good sense of what a game is like from the store page (and what the dev has done previously, if applicable).
avatar
Amclass: I would be curious if there are any definite statistics for Demo conversion into buyers, and if that has changed over time and with regards to increase in piracy.
avatar
eric5h5: Good question. I know I've bought games because of demos, but I've also had demos convince me not to buy. Probably 90% of the time or more, though, I play the demo for a few minutes, say "yep, that's what I thought," and then either buy or not buy the game like I was going to do anyway. Since at this point I tend to have a good sense of what a game is like from the store page (and what the dev has done previously, if applicable).
That's been my experience as well, it's functionally not that different from buying the game at Gamestop or even on Steam and then returning it if you didn't like it.
Well, if the devs ever look at the comments here. I just want to say I appreciate the updates and their great DLC's!
I'll insta buy it when it releases.