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Druidstone: The Secret of the Menhir Forest is coming soon DRM-free.

A tactical, turn-based RPG from the makers of Legend of Grimrock games. Every action, every turn counts as you control your party of heroes through challenging, handcrafted missions in the ancient, mist-clad Menhir Forest.
Good looking, turn-based, RPG with level editor?

On the wishlist it goes.
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gamesfreak64: you can forget it to run this game on Quad Core 2.66 Ghz Intel , no way , it looks a lot like Pillars , my bet is 90% they also used Unity so ,not recommended to run this game on a Quad Core 2.66 Ghz Intel
It's not a public service to tell people not to buy a game just because you have a wild *guess* and a *feeling* based on having a lot of unrelated games.

They did take the trouble to show higher levels "Recommended" for OS and for graphics card (660 Ti minimum, GTX 1050 recommended), but they list the same CPU requirements for both Minimum and Recommended.

You're saying that what they said very explicitly is wrong. I say "citation needed". Don't be the person who spreads baseless rumors.

We'll find out in 3/4 days if they lied about the specifications required; there will be immediate user complaints (and lots of refunds) if so. Until then, chill.
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gamesfreak64: you can forget it to run this game on Quad Core 2.66 Ghz Intel , no way , it looks a lot like Pillars , my bet is 90% they also used Unity so ,not recommended to run this game on a Quad Core 2.66 Ghz Intel
save the frustrations.
Both Legend of Grimrock games used an engine developed in-house. I also remember some time after Grimrock 2 was released Petri Hakkinen (one of the developers on Grimrock and Druidstone) had mentioned that he was working on a brand new engine for their next game which turned out to be Druidstone. Therefore, this game does not use Unity. I also would not be surprised if this game ran on relatively low end hardware since both Grimrock games run exceptionally well.

Also, in my opinion this game looks nothing like Pillars of Eternity.
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gamesfreak64: you can forget it to run this game on Quad Core 2.66 Ghz Intel , no way , it looks a lot like Pillars , my bet is 90% they also used Unity so ,not recommended to run this game on a Quad Core 2.66 Ghz Intel
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faroot: It's not a public service to tell people not to buy a game just because you have a wild *guess* and a *feeling* based on having a lot of unrelated games.

They did take the trouble to show higher levels "Recommended" for OS and for graphics card (660 Ti minimum, GTX 1050 recommended), but they list the same CPU requirements for both Minimum and Recommended.

You're saying that what they said very explicitly is wrong. I say "citation needed". Don't be the person who spreads baseless rumors.

We'll find out in 3/4 days if they lied about the specifications required; there will be immediate user complaints (and lots of refunds) if so. Until then, chill.
i never spread baseless rumors...... nor based rumors , i play games > 40 years I KNOW by experience that many devs ( especially the casual games developers) do NOT know their min. requirements, some steam games had a min. req. , that was much higher then mine , i waited till sales, bought the game and it ran pretty well....
one game warned me that my current gpu drivers might not make the game run well... the game runs well enough , so mistakes are being made :D. afteral, we are all human... and we make mistakes



I dont want to go into any discussion , just wanted to tell what i experience with my quad core,
i5 750 2.66 ghz ( turbo boost to max 3.2 ghz) 4 cores : REAL cores no 'virtual' but physical .
GTX 750 ti 2 GB

Anyway planning to get an i7 at least a 8400 or 8500 or maximum: a i7- 9700K with 6 GB GTX 1060 gpu( later maybe to be replaced by a better one) cause i dont want i5 anymore(, unless its for free :D)

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gamesfreak64: you can forget it to run this game on Quad Core 2.66 Ghz Intel , no way , it looks a lot like Pillars , my bet is 90% they also used Unity so ,not recommended to run this game on a Quad Core 2.66 Ghz Intel
save the frustrations.
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LeonKillsAshley: Both Legend of Grimrock games used an engine developed in-house. I also remember some time after Grimrock 2 was released Petri Hakkinen (one of the developers on Grimrock and Druidstone) had mentioned that he was working on a brand new engine for their next game which turned out to be Druidstone. Therefore, this game does not use Unity. I also would not be surprised if this game ran on relatively low end hardware since both Grimrock games run exceptionally well.

Also, in my opinion this game looks nothing like Pillars of Eternity.
Unity has frame issues ,game i have seem to be running at>60fps.

I have pillars ( the first game that i)s , cant run properly on my current pc,will try it when i have a much better setup( price will almost be doubled, but thats because things get only more expensive , dont want to waste cash by buying older model (2or4 years old)
Anyway this will take a while to save for it :D
Post edited May 13, 2019 by gamesfreak64
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gamesfreak64: I have pillars ( the first game that i)s , cant run properly on my current pc,will try it when i have a much better setup( price will almost be doubled, but thats because things get only more expensive , dont want to waste cash by buying older model (2or4 years old)
Anyway this will take a while to save for it :D
Respectfully, I don't see what that has to do with what I said. I know Pillars runs on modified Unity, but Druidstone does not. If your computer meets the listed minimum specs, I'm sure you can run Druidstone. That being said I doubt minimum requirements means you will be able to run the game at 60 fps. I suppose we'll find out soon.
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gamesfreak64: I have pillars ( the first game that i)s , cant run properly on my current pc,will try it when i have a much better setup( price will almost be doubled, but thats because things get only more expensive , dont want to waste cash by buying older model (2or4 years old)
Anyway this will take a while to save for it :D
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LeonKillsAshley: Respectfully, I don't see what that has to do with what I said. I know Pillars runs on modified Unity, but Druidstone does not. If your computer meets the listed minimum specs, I'm sure you can run Druidstone. That being said I doubt minimum requirements means you will be able to run the game at 60 fps. I suppose we'll find out soon.
A demo is of use especially to old timers who still game ( like me) we kinda grew up with demos, one proper example of casualgames is Bigfishgames, the plus of Bigfishgames is the fact many developers also sell games on their website so when i see a nice casual game, i always check good old bigfish, thats how i got most of my current alawar casualgames, same goes for artifex mundi games, no steam demos but bigfish had some so i could see how and if they ran well and if i liked the game.

Good clasic games like Fallout , Jagged alliance commandos and almost every classic game ( not the awfull remakes ( usually in a bad 3d engine ) but the real first classic games had a demo, thats how i got to play the games and buy them.
Anyway they dont provide demos today cause: to afraid users wont buy the game after playing a demo , so they rather have us refund it , this way it is up to us.

check old topic on reddit:

https://www.reddit.com/r/NintendoSwitch/comments/87rdv6/why_dont_more_companies_release_demos_of_their/

Because it costs money to make a demo.

It can lose you money if the demo isn’t good, or it scares people away from buying.

Demos are risky propositions, but a good and exciting demo is a wonderful thing.
and another nice one

game demos usualy hurt game sales, companies just want to make more money out of uninformed buyers.
old topic but it shows there are more who believe a demo is good to have.

https://kotaku.com/demos-are-great-for-gamers-not-so-great-for-game-sales-608603895

Anyway i'm sure more people think like this, and more topics are on the internet, just takes months to search it...
fact is developers/publishers should be thanking us for buying, not the other way around cause if they never gave us games we would not know better :D, as it is now they want to earn a living doing a job they like so , basically the gamers are the one who pay the bills for the devs.
Post edited May 14, 2019 by gamesfreak64