jefequeso: That's because Doom 3 is actually quite a lot of fun, if you can get past some of the quirks, and forget it's a Doom game.
Matewis: Absolutely, gone are the big open and confusing levels of Doom II, but what we got instead was still a lot of fun.
I think it actually retained quite a lot of the original Doom's spirit.
The original was a straightforward action game with horror elements. Doom 3 wasn't much different in that regard, it just put more emphasis on the horror aspect. At the end of the day, it was a fairly direct FPS in which you shoot zombies and demons, while trying to find a key to the next door. Compared to a lot of its contemporaries, Doom 3 was an extremely streamlined game.
Sure, the environments certainly were much smaller and less maze-like than in the old days, but they weren't completely linear, either.
To me, it definitely feels more faithful to the gameplay of Doom and, to a lesser degree, Doom 2 than the likes of Serious Sam or Painkiller, which are often hailed as the "true" successors to classic 90s shooters, enen though they have very little in common with those games.