Posted June 25, 2020

For CPU's - I often aim for i7's with Intel CPU's (or better).
And I probably would aim for a R7 on Ryzen on a new build (or R9). I'm due for a new desktop - so I've been seriously thinking about going AMD, when with a higher-end 3xxx series or especially really thinking of going with the upcoming 4xxx series for my next desktop build or purchase.
I do play lots of Ubi games like AC games, Watch Dogs games, Far Cry games, etc - and their games often are CPU-bound and just not that well-optimized.
EDIT:
You could always use like Nvidia Inspector and/or MSI Afterburner and lock down the framerate. I do this a lot, for games that seem to not be hitting 60fps, games with issues when not ran at certain framerates (Fallout 3/4/NV, anyone?) or I need a specific framerate to run properly without any glitches, weird graphics issues, physics issues, etc.
If it has no issues - I'll just hit somewhere at it runs close to or at. For example, on an older rigs, I locked down Thief 2013 at 40fps. Batmna AK, locked to 30fps to keep it stable (ran awful at above 30fps).

the 3600x will be want i want hopefully, else my last resort will be the coming 3900XT, if i can ditch the 3600x in a easy way, probably that won't be needed... if the offer of the 3600x passes i will be grabbing a 3900XT or... i'm going to save up for a 7 intel build somewhere in about 2 years or so. Its not that i'm not having fun with my system atm though i guess in a way the 3900XT will prolong its lifetime considerable, seeing i used that previous i7 for about 11 years before it really became a bit in problems, with mass effect andromeda for example and total war warhammer 2. With total war warhammer 2 i noticed that harder difficulty levels indeed put more strain on the cpu and in andromeda load was at about 100% almost continu
so we will see what happens
You can do much better, if you catch a sale for parts - such as AMD Ryzen CPU's or their GPU's. Stuff's still regularly going n sale, for DIY people and builders. They (AMD) are really trying to put a dent in both Intel and Nvidia, being the real "bang for your $" guy. Many people, are going to flock to that, just to save some $. And not only that, they're finally competing really well with both, for the first time (especially since the Ryzen series, even more so now w/ the 3xxx series) in...well, maybe a decade or so?
If you go w/ a AMD build in the 3600x or better range - eh, I dunno if you really need a Intel i7 TBH. Sure, Intel's better for gaming in general, in most cases - but, how long w/ this reign of theirs last now? They're still refreshing old stuff in their new line (10000 series) and instead pushing higher GHz speed, to try to brute force their way above the AMD CPU's (kind of what AMD tried to do, with their Bulldozer series of CPU's...which didn't pan out, in the long run). Sure, that's great for more performance w/ Intel - but, not super efficient, as those new Intel surely can run hotter (especially the higher i7's and i9's in the new 10xxx series).
They (AMD) have done so well, especially since so many more newer games right now are being more dependent on having multiple cores on the CPU and especially the video card - that you can kind of get away w/ not having the best CPU and just throw more $ at a great video card....and you'd be all set, as long as you don't bottleneck the video card by putting in a too weak CPU for the video card.
On my aging gaming custom-built desktop, I still use a i7 950 (still hanging on!) with a GTX 970 and 16 GB RAM on W7 x64. Most games there, 30fps to 60fps. AC: Origins, was lucky at around 30-35fps on Medium at 1080p. Yeah, that PC's getting old - as some newer titles really want more than 3.5GB of VRAM to run some gamers properly at higher settings.
I have my SC15 laptop, if I need to run something on a better machine - as that thing's a champ on most games I toss at it for 1080p60fps or better. Few rare cases - A Plague's Tale and GR Breakpoint, as I need to lock those down to try and squeak 40fps out of them.
SC15 laptop link w/ specs - https://www.evga.com/articles/01113/evga-sc15-g-sync-gaming-laptop/
So, yeah - my desktop's getting old and unless there's an insane deal before all these new consoles and new hardware drop (i.e. next line of Nvidia 3000 cards and AMD Ryzen 4000) - I'll probably use my laptop for newer games needing the power to run those properly.
About Andromeda - yeah, that didn't run so hot on my aging desktop; lucky if I could get 40fps on that w/ a resolution render of 1080p (to keep the UI) and a scale down of a few perfent. ME:A runs very well on my SC15 laptop - 60fps no problem.
Thing is, from reading tons of articles online about ME:A and DAI's issues (see Kotaku and Jason's articles on problems w/ MEA & DAI on Frostbite) - yeah, that engine (Frostbite) is not really built for games w/ seamless insanely huge worlds, as that Engine's really meant for map-based games like Battlefield games, as those games handle insane amounts of detail and can run really well, when it's used for what it's supposed to be used for. Very huge open-world games like DA:I (back when it came out) and MEA which also have RPG stuff involved - eh, they really aren't meant for an Engine like Frostbite. To paraphrase some of the developers: Frostbite is more of a Ferrari (built for something very specific), not a SUV (built to a do a little of everything and anything - like Unreal Engine's used for).
Kotaku Articles on MEA, DAI, and Anthem problems w/ Frostbite:
MEA & DAI - https://kotaku.com/the-story-behind-mass-effect-andromedas-troubled-five-1795886428
Anthem - https://kotaku.com/how-biowares-anthem-went-wrong-1833731964
Post edited June 25, 2020 by MysterD