Star_Ocean: Wow. I didn't know that was a thing, and further adds to my game preservation concerns. As someone who wishes to eventually play it, even if I have to break down and play the online only version, it's a turnoff to have single player content missing. Is the sunsetting do to space and bandwidth concerns for the servers and consumers, is it issues making all the content play nice as the game evolves with new code and features implemented or is it a bit of both?
For the content vaulting, it is size concerns, as it is already requires around 165GB of space (install size plus any temporary space), and as it needs to be able to run on consoles too, that's a lot of space. The developers have said that they cannot keep adding more things without removing some. Also, compare it with Warframe, which also vaults content (though in that case not entire planets from what I know of it).
The sunsetting, I think it's an effort to get players to change up their gear as older gear will become obsolete as it cannot be infused to higher power levels after three seasons I think it will be.
When it was first released, the single player part of Destiny 2 was a fair part of it, but since going free-to-play on Steam it is now more of a live game. I'm not a fan of the vaulting or the sunsetting, so I may drop out of the game after the current season (the last of the current season pass).