It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Mortius1: What interests me is that the collective consensus of this forum (or at least my understanding of it) differs so much from the general population.
"we call you people 'normies'" - Peter Griffin after he got handsome
avatar
Ancient-Red-Dragon: I am surprised by this. I thought Gwent was going to flop hard on Steam just like it did on consoles.

I saw the move to Steam as an act of last-ditch desperation on the devs' part.

Yet apparently it's turning out quite well for them.

But that's bad news for GOG, because it means CDPR is probably never going to have the courage to make its new games be GOG exclusives, which would be by far the most effective way to increase GOG's customer base by literally millions of people, and thereby to help greatly loosen Steam's monopoly stranglehold over the PC games market.

Instead, this capitulation to Steam has the opposite effect: it bolster's Steam's stranglehold, and further solidifies GOG's status as a very small store that will continue to remain way too insignificant to compete with Steam.
I disagree.
GOG releasing Gwent on steam doesn't solidify GOG as a very small store, all it does is further their own reach (bringing slightly more awareness) while bringing in more money for GOG indirectly. They need to survive for longer,developing their playerbase, in order to have a chance to actually compete with Steam.
GOG doesn't have anywhere near the amount of player base to compete with steam directly. Any exclusives that CDPR intentionally keeps on GOG will reduce their income and could potentially lead to Steam making moves that would intentionally screw over GOG even harder.