It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Read it all, +1
avatar
lostwolfe: ...without Galaxy support, several Linux builds haven’t materialized here. This has “forced” the hand of people who wanted to play those games. They’ve had to invest in Windows...
Or Steam. Either way forced into some system of DRM (DRM'ed game or DRM'ed OS) or nothing at all. It's particularly disappointing given the views CDPR/GOG have previously expressed on issues such as DRM and respect for users; GOG+Linux should be a perfect fit for each other.
avatar
lostwolfe: Bring back retro games
As others have mentioned, this is not so simple though. For all games GOG wants to release they need to secure the rights to do so first, and unfortunately many games either have uncooperative rights holders or the rights are in limbo.
avatar
lostwolfe: One price worldwide
The only way this would work now is if they either used the highest regional price as the single worldwide price, or lose almost all of the regionally priced games. Neither is a good option.
avatar
lostwolfe: InDev
I haven't really had any problem with how InDev titles are presented... I see the [InDev] logo next to them clearly enough?
avatar
lostwolfe: Communicate more
+1000000 to this; GOG used to be very open and communicative when they started. It's one of the things that set them apart from other stores :/
avatar
zeroxxx: According to Steam's survey, Linux is pretty much an extreme minority. I believe although it's Steam's, it applies too for GOG's market share.
I wouldn't put too much faith in Steam's survey, it seems to be a bit flawed in general. Linux sales statistics seem to fairly consistently put Linux around 2-3%, still small but more than the Steam survey would suggest, and closer to the statistics reported elsewhere.

In any case, with limited support it stands to reason that there'll be a limited userbase. GOG and Linux are both in very similar situations:

- Both are relatively tiny players facing up against what is effectively a monopoly, with the overwhelming majority of the userbase and developer/publisher support
- Both need more users in order to get more developer/publisher support
- Both need more developer/publisher support in order to get more users

avatar
_ChaosFox_: That being said, it's a Catch 22 regarding Linux and Galaxy. As you say, the bulk of Linux users are in opposition to the existence of the Galaxy client.
There's very little opposition to the Galaxy client, just the aggressive "Get Windows 10"-esque way the client is being pushed on the other platforms with the opt-out only situation, seemingly deliberate poor communication and lack of information regarding offline installer choice etc.

And for Linux users in particular it's primarily the lack of Galaxy client for Linux costing us DRM-free releases of various games (notably almost all of the bigger/more significant titles) that we're displeased about.
Post edited September 22, 2017 by adamhm
avatar
lostwolfe: Bring back retro games: this is difficult, but you will have people on your side if you do. Even if this just means one classic release a week on a schedule that we can predict. No, you might not be “Good Old Games” anymore, but that’s where you started, and I think you can get some of your goodwill back by catering to the crowd that made your store thrive to begin with.
? They still release old games. We recently got The Suffering 1 & 2, both over 10 years old.

Granted it'd be nice if it were at least once a week, but *shrug* ... I guess that can't always happen.
I just don't understand Gog lately .
avatar
Painted_Doll: I just don't understand Gog lately .
Fucking Stephen Hawking couldn't understand this place lately.

There is so much bass akward inane hypocritical nonsensical counter-intuitive counterproductive crap going on here now, it boggles the goddam mind.
Post edited September 22, 2017 by tinyE
avatar
tinyE: Fucking Stephen Hawking couldn't understand this place lately.

There is so much bass akward inane hypocritical nonsensical counter-intuitive counterproductive crap going on here now, it boggles the goddam mind.
I think Gog is currently in schizophrenic condition. ( can't decide its path between the classic store , the Humble one or the Steam clone )
avatar
tinyE: Fucking Stephen Hawking couldn't understand this place lately.

There is so much bass akward inane hypocritical nonsensical counter-intuitive counterproductive crap going on here now, it boggles the goddam mind.
avatar
Painted_Doll: I think Gog is currently in schizophrenic condition. ( can't decide its path between the classic store , the Humble one or the Steam clone )
Honestly, I don't care what route they take at this point, just so long as they take a route! :P

What drives me crazy is all the, "Well it is, but it's not, and yes, as in no, and no you can't but you can, and we did but we won't".

Come on man, pick a plan and stick to it! :D
avatar
tinyE: Come on man, pick a plan and stick to it! :D
Well, it's actually Plan 9. You know, from outer space...
avatar
tinyE: Come on man, pick a plan and stick to it! :D
avatar
GR00T: Well, it's actually Plan 9. You know, from outer space...
Indeed!
I basically have to agree to zeogold's post as well. Regional pricing will never be fair (because no matter how, in the end somebody is paying for soemthing another bought. Different income is already covered with the exchange course by the market) but I understand why GOG introduced it. Hey, they even gave us store credit for the difference. And yes, they did it to get/keep some publishers. BUT why on earth did they change the flat price strategie on nearly every game (even those who were running fine without regional pricing) now? That is something that I don't understand and that probably cannot be explained with "bussiness" only.
Post edited September 23, 2017 by MarkoH01