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Hi,

Do you know any point and click adventure games which have either pause option at any time or the ones where you have to click to get on with text on screen?
I'm playing Syberia right now - you can pause anytime
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Sandking: Hi,

Do you know any point and click adventure games which have either pause option at any time or the ones where you have to click to get on with text on screen?
I would guess the goal of your question is to find out games in which you could pause AND read the text while it is paused? I can say for sure that you have to click to forward the text in "The Dream Machine". Many old Sierra games (King's Quest, Space Quest ec.) also required to forward the text by clicking on it.
Post edited October 25, 2017 by MarkoH01
Unless my memory is playing tricks on me, you had to click in those old Interplay Star Trek adventures (25th anniversary and Judgment rites) to forward text (or at least there was a setting in the options that enabled this).
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MarkoH01: I would guess the goal of your question is to find out games in which you could pause AND read the text while it is paused? I can say for sure that you have to click to forward the text in "The Dream Machine". Many old Sierra games (King's Quest, Space Quest ec.) also required to forward the text by clicking on it.
Ah, that makes sense. The OP confused me since most adventure games only advance when you do, so it's pretty much in perpetual pause unless he's been playing nothing but exceptions.
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Sandking:
As Marko says, you're going to want to look for old adventure games like those from the Sierra and LucasArts era. Even the ones that advanced automatically usually could let you slow the text progression significantly.
The Legend of Kyrandia series. It's an option in the settings: you can have the text go fast, medium, slow, or advance it by clicking.
Thanks a lot. I was really hoping for Gabriel Knight (original one and reissue) and found out that it didn't had this option (I try to help someone learn English as I did years ago). So I started to recheck other titles which I was sure could have it - Flight of the Amazon Queen, Beneath a Steel Sky, Broken Sword - none had it! So I tried the Telltale Back to the future - no luck. Technobabylon needs you to press a button to go on but honestly - this kind of theme isn't as attractive as Gabriel Knight :/ Thanks for all the tips - I might look more.
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Sandking: Thanks a lot. I was really hoping for Gabriel Knight (original one and reissue) and found out that it didn't had this option (I try to help someone learn English as I did years ago). So I started to recheck other titles which I was sure could have it - Flight of the Amazon Queen, Beneath a Steel Sky, Broken Sword - none had it! So I tried the Telltale Back to the future - no luck. Technobabylon needs you to press a button to go on but honestly - this kind of theme isn't as attractive as Gabriel Knight :/ Thanks for all the tips - I might look more.
You can adjust subtitle speed for all ScummVM supported games.
Some GOG games use DOSBox by default, but you can use ScummVM instead.
All of the old LucasFilm/LucasArts adventures can be paused anytime hitting space. That's actually a really good way to learn English :-)
As a bonus Protip, look into ScummVM.

Alternatively, there's the Myst series, but that's less, "You can pause" and more "There's absolutely no hurry".
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Sandking: Hi,

Do you know any point and click adventure games which have either pause option at any time or the ones where you have to click to get on with text on screen?
I wouldn't really consider it point and click, but it does involve using the mouse quite often :P

I'd suggest Star Wars: Knights of the Old Republic.

It has an auto pause option in the middle of combat, which is very handy for thinking about what attacks your going to do next.

It's extremely dialogue heavy, and you have many different responses to choose from. Thankfully, there is no requirement for fast responses and you can essentially leave for a long period of time and return to the game with the conversation options still being the same.

I'm not all that sure if your a all that interested in Star Wars games, but defs have a look at it regardless, assuming you don't already have it or know about it of course :D
I played KOTOR years ago but I'd rather play an adventure game since it focuse more on storytelling rather than also action and a lot of different things that doesn't really work as well to learn English as good old dialogues in old school animated game.
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Sandking: Thanks a lot. I was really hoping for Gabriel Knight (original one and reissue) and found out that it didn't had this option (I try to help someone learn English as I did years ago). So I started to recheck other titles which I was sure could have it - Flight of the Amazon Queen, Beneath a Steel Sky, Broken Sword - none had it! So I tried the Telltale Back to the future - no luck. Technobabylon needs you to press a button to go on but honestly - this kind of theme isn't as attractive as Gabriel Knight :/ Thanks for all the tips - I might look more.
I just started the original GK. At least it has a "Text" slider that should adjust the speed. However this only does seem to work when you decide to play without audio since otherwise the subs are synced to the voices. I have to check Flight of the Amazon Queen and GK remake. If I figure ot soemthing out I'll let you know.