StingingVelvet: Worth noting a Google search says Descent was the first fully 3D game on PC, a couple years before Quake came out.
toxicTom: That's true for textured 3D games. Polygon or wireframe games are a lot older.
It's still not true. Frontier: Elite II, Magic Carpet and The Need for Speed were using textured polygons before Descent was released.
Frontier: First Encounters, Hi-Octane, MechWarrior 2, Slipstream 5000 and Terminal Velocity also used textured polygons and were released the same year as Descent, although after the shareware demo.
Time4Tea: What really surprises me, looking back at some of these older PC games is that (according to Wikipedia), Descent (1995) and Tomb Raider (1996) were both released for
MS-DOS! The PS1 came out in 1995. Why the heck were those games released on DOS and not Windows 95?!
Aside from the fact that Windows 95 was
released in 1995, making it implausible for most games released the same year to be made for the platform, Windows imposed a severe performance penalty on the computers of the time and DOS versions of games ran better.
ResidentLeever: For a 1996 game seems a bit odd, but Windows wasn't really a mainstream gaming platform even by 1995 and still had DOS built-in IIRC.
I would argue it's more accurate to say that Windows 9x, like previous iterations of Windows, were merely DOS GUI and memory management programs since MS-DOS was still the underlying operating system.