Posted November 15, 2025
During the week, my gangsters keep doing stupid stuff and getting themselves killed or arrested.
As a side point, it seems random whether my gangsters will get the shield icon next to their name and the police will start chasing them. Doesn't seem to matter if the police can see the victim of a killing or if the police can see my guys. Unless they can see through buildings. But the main issue is what happens after that.
I have given up on allowing my gangsters to have any kind of autonomy once the police are chasing them, it is hopeless. They will run straight into danger and get themselves shot.
When I manually control them, for example telling them to walk down a street, they will often choose to go the long way round (basically taking 3 streets around a block instead of 1), which means they run straight into the police chasing them and get killed. I told my gangsters to cross a main road, and instead of crossing it, they ran diagonally across the intersection into the middle of the road (???) confusing.
Another issue is when I want them to return to HQ so that they cannot get shot or arrested by the police (if by some miracle they manage to get close enough to the HQ without getting themselves killed). There is no return to HQ button even though the manual says there is, but I found that repeatedly cancelling orders triggers them to go to the HQ. What happened recently was that I got my gangsters close to the HQ, started repeatedly cancelling their orders, but it just kept switching to "waiting" instead of going to HQ. And when I told them to resume they just went back to waiting as well. This gave the police enough time to, you guessed it, kill my gangsters.
It makes it seem pointless to ever kill enemy gangsters, it's always a trade for me.
It isn't a big deal that the gangsters are stupid, that's fine, I don't care about relying on their AI to escape police. All I want to be able to do is micromanage them. Does anyone have any tips for this? Do I need to click a specific part of the road or pavement to make them go there without just running off to their deaths instead?
edit: I read in another post that gangsters can use cars to run away from the cops. Is there a way to make this happen? My gangsters don't like to use cars for some reason. Even if I assign cars to squads, they don't use them. Even if I send them to the opposite side of the city and they have a car in the squad, they will still run the whole way on foot.
As a side point, it seems random whether my gangsters will get the shield icon next to their name and the police will start chasing them. Doesn't seem to matter if the police can see the victim of a killing or if the police can see my guys. Unless they can see through buildings. But the main issue is what happens after that.
I have given up on allowing my gangsters to have any kind of autonomy once the police are chasing them, it is hopeless. They will run straight into danger and get themselves shot.
When I manually control them, for example telling them to walk down a street, they will often choose to go the long way round (basically taking 3 streets around a block instead of 1), which means they run straight into the police chasing them and get killed. I told my gangsters to cross a main road, and instead of crossing it, they ran diagonally across the intersection into the middle of the road (???) confusing.
Another issue is when I want them to return to HQ so that they cannot get shot or arrested by the police (if by some miracle they manage to get close enough to the HQ without getting themselves killed). There is no return to HQ button even though the manual says there is, but I found that repeatedly cancelling orders triggers them to go to the HQ. What happened recently was that I got my gangsters close to the HQ, started repeatedly cancelling their orders, but it just kept switching to "waiting" instead of going to HQ. And when I told them to resume they just went back to waiting as well. This gave the police enough time to, you guessed it, kill my gangsters.
It makes it seem pointless to ever kill enemy gangsters, it's always a trade for me.
It isn't a big deal that the gangsters are stupid, that's fine, I don't care about relying on their AI to escape police. All I want to be able to do is micromanage them. Does anyone have any tips for this? Do I need to click a specific part of the road or pavement to make them go there without just running off to their deaths instead?
edit: I read in another post that gangsters can use cars to run away from the cops. Is there a way to make this happen? My gangsters don't like to use cars for some reason. Even if I assign cars to squads, they don't use them. Even if I send them to the opposite side of the city and they have a car in the squad, they will still run the whole way on foot.
Post edited November 15, 2025 by RealDave1