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Just to make it clear: I NEVER saw such a mess of an translation.
You developed the game entirely in Polish which isn't a good idea in the first place when going international. English is the lingua franca without any doubt. A majority of us germans are fluid with English to some degree but nearly no one understands Polish. And how did you miss SO MANY strings the first place? Sorry, but your release was a cluster-F for the German audience. I switched to English a few minutes into the game because it was SO bad.


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melcom: What was previously in Polish is now in English ...
You are aware that most of us Germans, maybe besides you, are somehow able to read English texts? English is still a thing in school .... for decades even ... I mean: how many Germans are able to understand English to some degree and how many can even speak a single word Polish? Ah! Yes, it IS an improvement.
Post edited September 25, 2021 by wintermute.
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wintermute.: Just to make it clear: I NEVER saw such a mess of an translation.
You developed the game entirely in Polish which isn't a good idea in the first place when going international. English is the lingua franca without any doubt. A majority of us germans are fluid with English to some degree but nearly no one understands Polish. And how did you miss SO MANY strings the first place? Sorry, but your release was a cluster-F for the German audience. I switched to English a few minutes into the game because it was SO bad.

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melcom: What was previously in Polish is now in English ...
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wintermute.: You are aware that most of us Germans, maybe besides you, are somehow able to read English texts? English is still a thing in school .... for decades even ... I mean: how many Germans are able to understand English to some degree and how many can even speak a single word Polish? Ah! Yes, it IS an improvement.
We do understand the frustration. That wasn't planned. We're working with the localization agency to determine what went wrong and where we can improve for future projects. Right now we're testing the final batches of lines and switched the default version to English [we didn't do that sooner because we didn't expect to have any problems with the files whatsoever - a thing we need to remember for the future].
Hello o/

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TrueMatt: We do understand the frustration. That wasn't planned. We're working with the localization agency to determine what went wrong and where we can improve for future projects. Right now we're testing the final batches of lines and switched the default version to English [we didn't do that sooner because we didn't expect to have any problems with the files whatsoever - a thing we need to remember for the future].
Thank you for the information.
And thank you for your work on the game :)

Regards,
melcom