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Together with Pete Davison we're looking into the story of The Beast Within and answer some questions that you might have about the game.
To say that The Beast Within was “eagerly anticipated” would be something of an understatement. After the glowing critical reception of [url=http://www.gog.com/en/gamecard/gabriel_knight_sins_of_the_fathers]Sins of the Fathers, the first Gabriel Knight game, the pressure was on Jane Jensen and her team to match, if not better, the compelling story and endearing characters of the original game. So when Sierra revealed that Gabriel Knight’s 1995 second outing was to be a full-motion video “interactive movie” similar to Phantasmagoria, enthusiasts of the first game were somewhat wary. [url=/en/editorial/month_of_activision_gabriel_knight_2_retorspective/]read more...[/url]
Post edited February 26, 2010 by Chamb
"One entire chapter, where the player was to take on the role of King Ludwig in a flashback sequence, was cut completely, "
oh man that is TRAGIC.
I enjoyed this article.
A minor problem but there's a typo in the title.
Retorspective
Wonderful retrospective. Now I must go back to playing the game.
Since it seems to be too hard for Gog to even fix their broken links, here it is for convenience:
http://www.gog.com/en/editorial/month_of_activision_gabriel_knight_2_retrospective/
;)
Post edited February 27, 2010 by ventsetti
avatar
GOG.com: Together with Pete Davison we're looking into the story of The Beast Within and answer some questions that you might have about the game.
To say that The Beast Within was “eagerly anticipated” would be something of an understatement. After the glowing critical reception of [url=http://www.gog.com/en/gamecard/gabriel_knight_sins_of_the_fathers]Sins of the Fathers, the first Gabriel Knight game, the pressure was on Jane Jensen and her team to match, if not better, the compelling story and endearing characters of the original game. So when Sierra revealed that Gabriel Knight’s 1995 second outing was to be a full-motion video “interactive movie” similar to Phantasmagoria, enthusiasts of the first game were somewhat wary. [url=/en/editorial/month_of_activision_gabriel_knight_2_retorspective/]read more...[/url]

Excellent write up, brought back many memories.
Good article, about a classic game.
Playing it again now I feel the puzzles are somewhat dated overall, and there are too many situations where I just had to go around everywhere to see if something had changed, but the story is still awesome (which sort of underlines how important a good story can be for a game). This is my third playthrough, and it remains one of my all-time favourite games.
You gotta love these pieces, I learn something with each one of them.
It really goes to show you that not all FMV games were bad, I've heard alot of praise for GK2 but I've never played it. Sometimes great game design can overcome the limitations of the concept and the technology surrounding it. I'm going to buy this one as soon as I have a couple of days off in a row to tackle it.