It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
misslilo: For the fans here's some good news.

Jane Jensen just announced, that Activision gave her permission to make a remake of the first in the series - GK 1 - Sins of the Fathers.

http://www.gabrielknight20th.com/
Only one thing comes to mind. Mindless cash grab attempt.
Not interested ^^
New in game pics and trailer posted here for anyone interested.
Just checked out the new trailer. The studio seems to be doing an excellent job with this.

I'm really hoping the remake gets a good reception overall. I hope it does well on iOS also, because there's too many mobile "adventure" games that are really hidden-object games wrapped in a story.
Saw the trailer. It looks better than I expected, anyway. The voice acting seems decent and the visuals seem to look better in action than they do in stills.

No way I'm paying twenty bucks for it, but it looks like it might be good enough to pick up some new fans, which is always nice.
Looked at trailer. It looks better than initial images. But I'm not quite a fan of the new Gabriel voice. But I guess its because I grew up playing the Tim Curry version.
avatar
KingCrimson250: Saw the trailer. It looks better than I expected, anyway. The voice acting seems decent and the visuals seem to look better in action than they do in stills.

No way I'm paying twenty bucks for it, but it looks like it might be good enough to pick up some new fans, which is always nice.
I would be happy if it costed only 20 bucks, but even the discounted price is $22.39 (full price is $26.29). I was going to buy this with full price to support the GK franchise, but now I'm not sure anymore. This new pricing policy seems foul and wrong. Now instead of instant pre-order I might wait till the game is in 80% discount (I have other games to keep me busy). I'm just not sure anymore, if this is something I want to support.
It's showing up as $17.69 for me.

I think the preorder soundtrack bonus is worth the $18, as I do like Robert Holme's musical style.

I will even get $.70 back to use on another game.

So in effect only $17 total.
Post edited September 09, 2014 by Baggins
It looks suspiciously similar to Moebius, which was a horrible game overall. I would be very careful about this purchase, especially if it features the same "quality" of animation.
avatar
Kamamura: It looks suspiciously similar to Moebius, which was a horrible game overall. I would be very careful about this purchase, especially if it features the same "quality" of animation.
Animation looks better than on Moebius or Cognition. But for some reason it seems that Phoenix Online Studios don't know how to animate realistic human movement. Character movement is really awkward looking in their previous games and moving characters resemble more marionettes than humans.
Post edited September 12, 2014 by OlausPetrus
Hmmm, Nope!
Won't say anything!
I'll just go play my original;-)
avatar
Kamamura: It looks suspiciously similar to Moebius, which was a horrible game overall. I would be very careful about this purchase, especially if it features the same "quality" of animation.
avatar
OlausPetrus: Animation looks better than on Moebius or Cognition. But for some reason it seems that Phoenix Online Studios don't know how to animate realistic human movement. Character movement is really awkward looking in their previous games and moving characters resemble more marionettes than humans.
Olaus, they probably don't use motion capture. Originally sierra used green screen to make their sprites, by that era.

Ya, I have a feeling this game will look more amateurish compared to Sierra's original. The voice acting doesn't even appear to be up to the same quality. Kind of a downgrade in some ways over the original. But I'm curious about the new puzzles, and how they reimagined some of the rooms (since I notice many of them are in a different angle or have a different appearance).

I have a feeling I'll be playing through this one, just to analyze it and compare it to the original. Then I'll go back to playing the original most of the time, during my future playthroughs. The same thing I do with the Police Quest remake (I usually play the original more often).

If you want to play a total reimagining that did it right, I'd recommend the new Shadowgate reimaginging/reboot series. While I still love the original "versions" and puzzles. The new one has so much original going for it, that its great on its own. WIth 90% of the puzzles completely replaced, so that its largely a new game. Yet all the original themes, darkness, the heroic dungeon exploration is still there. All the characters that returned or the new characters fit thematically with the original game's themes. It was also made largely by members of the original team, who regained the rights to their series. So it is spiritually closer to what they wanted Shadowgate to be. I'm so looking forward to the next game Beyond Shadowgate in 2016.
Post edited September 14, 2014 by Baggins
avatar
OlausPetrus: Animation looks better than on Moebius or Cognition. But for some reason it seems that Phoenix Online Studios don't know how to animate realistic human movement. Character movement is really awkward looking in their previous games and moving characters resemble more marionettes than humans.
avatar
Baggins: Olaus, they probably don't use motion capture. Originally sierra used green screen to make their sprites, by that era.

Ya, I have a feeling this game will look more amateurish compared to Sierra's original. The voice acting doesn't even appear to be up to the same quality. Kind of a downgrade in some ways over the original. But I'm curious about the new puzzles, and how they reimagined some of the rooms (since I notice many of them are in a different angle or have a different appearance).

I have a feeling I'll be playing through this one, just to analyze it and compare it to the original. Then I'll go back to playing the original most of the time, during my future playthroughs. The same thing I do with the Police Quest remake (I usually play the original more often).

If you want to play a total reimagining that did it right, I'd recommend the new Shadowgate reimaginging/reboot series. While I still love the original "versions" and puzzles. The new one has so much original going for it, that its great on its own. WIth 90% of the puzzles completely replaced, so that its largely a new game. Yet all the original themes, darkness, the heroic dungeon exploration is still there. All the characters that returned or the new characters fit thematically with the original game's themes. It was also made largely by members of the original team, who regained the rights to their series. So it is spiritually closer to what they wanted Shadowgate to be. I'm so looking forward to the next game Beyond Shadowgate in 2016.
I wish that the new additions to the GK remake actually improve it and don't ruin the experience. For example many fans really hated the new additions of Broken Sword remake. Personally I didn't hate those new additions, but those were much weaker than the original story and puzzles and I actually recommend that people play the original version before playing the remake.

I have heard good things about the Shadowgate remake, but there's one thing which prevents me from buying it. I want to play the original before playing the remake (I never play remakes before I have finished the original) and I haven't been able to find a (legal) copy of the PC version. My friend had the NES version and I tried it couple of times, but I never got very far in the game.
I like the soundtrack, and I'm looking forward to playing the remake, myself.
avatar
OlausPetrus: I wish that the new additions to the GK remake actually improve it and don't ruin the experience. For example many fans really hated the new additions of Broken Sword remake. Personally I didn't hate those new additions, but those were much weaker than the original story and puzzles and I actually recommend that people play the original version before playing the remake.

I have heard good things about the Shadowgate remake, but there's one thing which prevents me from buying it. I want to play the original before playing the remake (I never play remakes before I have finished the original) and I haven't been able to find a (legal) copy of the PC version. My friend had the NES version and I tried it couple of times, but I never got very far in the game.
Weren't there subtractions to the originals with the remake of the Broken Sworde games? As in some cut scenes removed or shortened, to incorporate the new material?

I'm not sure what the special edition of Broken Sword 2 did, As I haven't played it yet.

Personally I always recommend playing original over remake if one has access to it.

I have heard good things about the Shadowgate remake, but there's one thing which prevents me from buying it. I want to play the original before playing the remake (I never play remakes before I have finished the original) and I haven't been able to find a (legal) copy of the PC version. My friend had the NES version and I tried it couple of times, but I never got very far in the game.
Good reason to wait. The original in its various incarnations on Mac/PC/Amiga/Atari St are excellent. I'd love to see the Windows 95/98/XP PC version ("Shadowgate Classic) get rereleased on GOG. I still have my Infinite Adventures copy and it works great.
Post edited September 14, 2014 by Baggins
avatar
OlausPetrus: I wish that the new additions to the GK remake actually improve it and don't ruin the experience. For example many fans really hated the new additions of Broken Sword remake. Personally I didn't hate those new additions, but those were much weaker than the original story and puzzles and I actually recommend that people play the original version before playing the remake.

I have heard good things about the Shadowgate remake, but there's one thing which prevents me from buying it. I want to play the original before playing the remake (I never play remakes before I have finished the original) and I haven't been able to find a (legal) copy of the PC version. My friend had the NES version and I tried it couple of times, but I never got very far in the game.
avatar
Baggins: Weren't there subtractions to the originals with the remake of the Broken Sworde games? As in some cut scenes removed or shortened, to incorporate the new material?

I'm not sure what the special edition of Broken Sword 2 did, As I haven't played it yet.

Personally I always recommend playing original over remake if one has access to it.

I have heard good things about the Shadowgate remake, but there's one thing which prevents me from buying it. I want to play the original before playing the remake (I never play remakes before I have finished the original) and I haven't been able to find a (legal) copy of the PC version. My friend had the NES version and I tried it couple of times, but I never got very far in the game.
avatar
Baggins: Good reason to wait. The original in its various incarnations on Mac/PC/Amiga/Atari St are excellent. I'd love to see the Windows 95/98/XP PC version ("Shadowgate Classic) get rereleased on GOG. I still have my Infinite Adventures copy and it works great.
Yep, original intro and some dialogues were removed from the Director's Cut. And there were some other slight changes too. Broken Sword II Remastered is much more loyal remake. They removed the jungle maze puzzle, but other than that I don't remember many changes. They added journal and made some changes to UI and graphics, but that was pretty much it.