Kamamura: It looks suspiciously similar to Moebius, which was a horrible game overall. I would be very careful about this purchase, especially if it features the same "quality" of animation.
OlausPetrus: Animation looks better than on Moebius or Cognition. But for some reason it seems that Phoenix Online Studios don't know how to animate realistic human movement. Character movement is really awkward looking in their previous games and moving characters resemble more marionettes than humans.
Olaus, they probably don't use motion capture. Originally sierra used green screen to make their sprites, by that era.
Ya, I have a feeling this game will look more amateurish compared to Sierra's original. The voice acting doesn't even appear to be up to the same quality. Kind of a downgrade in some ways over the original. But I'm curious about the new puzzles, and how they reimagined some of the rooms (since I notice many of them are in a different angle or have a different appearance).
I have a feeling I'll be playing through this one, just to analyze it and compare it to the original. Then I'll go back to playing the original most of the time, during my future playthroughs. The same thing I do with the Police Quest remake (I usually play the original more often).
If you want to play a total reimagining that did it right, I'd recommend the new Shadowgate reimaginging/reboot series. While I still love the original "versions" and puzzles. The new one has so much original going for it, that its great on its own. WIth 90% of the puzzles completely replaced, so that its largely a new game. Yet all the original themes, darkness, the heroic dungeon exploration is still there. All the characters that returned or the new characters fit thematically with the original game's themes. It was also made largely by members of the original team, who regained the rights to their series. So it is spiritually closer to what they wanted Shadowgate to be. I'm so looking forward to the next game Beyond Shadowgate in 2016.