Changelog for Patch Patch 1.1 / (Windows and Mac) (added 17 May 2017):
- We redesigned the procedural world generation. We still have the same amount of content in the game, but a single playthrough will now be significantly shorter and feel less like a grind to play to the end. (Yes, there is an ending, if you haven't seen it yet. It's pretty cool.) That also means if you want to replay the game a second or third time, you will see more content that you previously haven't seen before.
- Some of the puzzles could previously end up being very frustrating in some procedural configurations. We did a lot of polishing to the puzzles to fix that in the new version.
- As a final thing we have polished some of the writing to keep it shorter overall and flow better with the game.