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using the hq2x scaler in either fullscreen or windowed mode crashes the game during the intro.

Any way around this without reverting to the normal2x scaler?
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Have you tried a different graphic output (e.g. opengl, ddraw, etc.)?
Changing the graphic output didn't work at first.

Then I changed the machine to 'vesa_nolfb' and it started working.

Now I've reverted the machine to 'svga_s3' and the the output to 'opengl' and it works. :)