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Hi everyone, the Bad Weather & Balancing Update is now LIVE!

Aside from the new Bad Weather Event, there are significant changes to the core and balancing.

Here's the changelist:

-New Bad Weather event: will give malus on some productions, but bonus on other.
-Grow and Harvesting cycle of Farm and Vineyard are now timed on a global cycle
-New building: Granary, used for stocking food-type resources
-Market tender will now only get resources from Granaries and Warehouses
-Reduced workplaces capacity from 100 to 50
-Rebalanced the Wine production chain, to make it more profitable.
-Rebalanced the Bread production chain.
-Desirability has been rebalanced and visual has been improved
-Buildings will now display their desirability range
-Raised warehouses and granaries worker capacity to 4 and resource capacity to 100 per slot.
-Fish and Berries are depleteable. Will replenish after a while.
-Stone source are now limited to 5 workers at a time
-Building upkeep cost may raise depending on the amount of workers
-New onboarding quests
-New unlockables that will give trade bonuses for a while
-New trading village resource balancing
-Trading village will have a maximum amount of buying resource that will replenish over time
-New construction steps visual
-7 achievements have been added to the game!
-Gaelic Language
-Turkish Language
-Japanese Language
-Vietnamese Language
-5 new Level 2 music snippets have been added

We hope you'll enjoy the new changes!

-The Polymorph Games Team