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Thanks to all the crash reports coming in we have been able to put out some quick hotfixes.

The latest changelog can be found below:

Major Bug Fixes

- fix crash when unassigning Lord manor
- fix crash with churches
- fix crash on "above surroundings" build condition for parts with no data
- fix crash workplace function not initialized when loading game on unfinished building of version <= 1.5
- fix crash with monstery data reload
- fix forester building crash in older saves
- fix various crashes on some old savegames
- fix tavern bridge not deleting when end part is removed
- fix crash while generating navmesh of bridges without data
- fix Iron Smelter work location (you might need to rebuild your Iron Smelters)
- fix quarry's entrance paths
- fix 2 mineral deposit rotation on coastal 01
- fix crash in settings when current language does not exists


Minor Bug Fixes

- Updated mineral balancing, spawning rare minerals more frequently
- Raised prospecting distance from 2 to 3 tiles
- Raised the value to unlock Automate Fountain
- fix masterpiece menu was not always updating
- fix prospecting animation
- fix some texts
- fix wrong amount of resource in quest rewards
- fix Roman Church & Legacy Church - Doors were not allowing to enter the church.


Modding

- fix rare crash in mod browser
- restored some textures for modders
avatar
PolymorphGamesAsh: Thanks to all the crash reports coming in we have been able to put out some quick hotfixes.

The latest changelog can be found below:

Major Bug Fixes

- fix crash when unassigning Lord manor
- fix crash with churches
- fix crash on "above surroundings" build condition for parts with no data
- fix crash workplace function not initialized when loading game on unfinished building of version <= 1.5
- fix crash with monstery data reload
- fix forester building crash in older saves
- fix various crashes on some old savegames
- fix tavern bridge not deleting when end part is removed
- fix crash while generating navmesh of bridges without data
- fix Iron Smelter work location (you might need to rebuild your Iron Smelters)
- fix quarry's entrance paths
- fix 2 mineral deposit rotation on coastal 01
- fix crash in settings when current language does not exists

Minor Bug Fixes

- Updated mineral balancing, spawning rare minerals more frequently
- Raised prospecting distance from 2 to 3 tiles
- Raised the value to unlock Automate Fountain
- fix masterpiece menu was not always updating
- fix prospecting animation
- fix some texts
- fix wrong amount of resource in quest rewards
- fix Roman Church & Legacy Church - Doors were not allowing to enter the church.

Modding

- fix rare crash in mod browser
- restored some textures for modders
We've been monitoring the progession of this sim for some months now, but the latest verified user review finally prompted us to take the plunge, while the "promo" was still in effect, which it ain't no more. Whew, that was close! We've also noted that updates are downloaded on a regular basis, showing an ongoing committment to the product, an all-too-infrequent situation in the ever-ephemeral game software arena. Vivre la différence! Vous n'avez encore rien vu!