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The game is said localized in french, but the keys are still bad,
so the localization was badly done, unfinished.
Are they remappable in-game?

(I'm wondering whether to buy it, but if it's broken on an Azerty then that's a definite "no").
Hi,

Unfortunately due to resource constraints, we had to cut out some things, one of which is the ability to remap keys. It's unlikely that we'll be able to add this at a future patch.

As a workaround (I personally use this in games that don't have the ability to remap keys), is to use AutoHotKey. It's a free open-source program that allows rebinding keys externally (and allows doing so only when a specific game/software is running and is focused). It does require some technical expertise, but not much.

Obviously this is not a real solution, but it still works.

This is the link to their website:
https://www.autohotkey.com/

This is an example script that remaps the camera pan/rotate keys to AZERTY:


WinWait, Fort Triumph
WinWaitClose, FortTriumph
ExitApp

#IfWinActive Fort Triumph

z::w
q::a
a::q


In each line, the right key is the key to bind, and the left one is the new key.
avatar
c_e_y: Unfortunately due to resource constraints, we had to cut out some things, one of which is the ability to remap keys. It's unlikely that we'll be able to add this at a future patch.
Being a gamer for nearly 40 years, this is one of the things I'll never understand. In 2021 (the far future of the 80s when I started gaming), remappable keys should be standard for all games, and one of the first and foremost priorities in development. Besides, what can be so hard to extend the already existing in-game menus to such a feature? Or at the very least, have a plain-text config file for them? DOOM had both in 1993!

Apart from a lazy negligence to any player, it's highly ignorant bordering outright hostile to handycapped people.

Fort Triumph looks very interesting, but alas, I won't support a game with hard coded controls.