Posted December 06, 2015
For EoB 1 and 2 I was able to use the keymapper included in DOSBOX (Ctrl+F1) to rebind my movement keys to make WASD movement and QE my turn keys by remapping up,down,left,right, Home, and PgUp keys. (to get it to work you also have to map WASDQE back to the other buttons and delete the original functions from the new keys)
However, on trying the same layout in the games using the new engine I am unable to find a working "turn" key. Since this keyboard doesn't have a keypad I activated the soft keyboard and tried that to no avail. Forward, back, and strafing left and right had no problems, but I cannot find a key mapped to turn the party.
Has anyone found a way to keybind a turn button into the new engine Eye of the Beholder games?
However, on trying the same layout in the games using the new engine I am unable to find a working "turn" key. Since this keyboard doesn't have a keypad I activated the soft keyboard and tried that to no avail. Forward, back, and strafing left and right had no problems, but I cannot find a key mapped to turn the party.
Has anyone found a way to keybind a turn button into the new engine Eye of the Beholder games?
This question / problem has been solved by GatoNegro