BigTinz: Thanks for trying the mod. Most vehicles have a higher acceleration and top speed.
If it hasn't been done via modding so far, it's mostly likely because it's not possible with the tools we have. If we had access to Ubi's real tools, it would be a non-issue. This goes for invisible walls, mechanical changes like prone and leaning, etc.
This mod is a fusion of my mod FC2 Redux, and Boggalog's mod Realism+
Redux was just my vision for what I wanted the game to be. Realism+ did a lot of cools things, so we combined them.
Perhaps going with the "Realism" title causes some confusion. It's not intended to be a punishing, or overly realistic mod - but it is a bit more intense than vanilla FC2.
RE: suppressed shotgun - I made this change because the mag tube of the suppressed shotgun is visibly shorter than the Homeland's. So if the homeland holds six, then this shorter tube must hold fewer. Maybe that's overly pedantic, but it makes sense to me. Also, from a gameplay POV, there needs to be some advantage to using the non-suppressed version.
Here are two images showing what I mean.
https://www.imfdb.org/images/c/c8/FC2-Ithaca-load.jpg https://www.imfdb.org/images/c/c4/FC2-SupSG-reload.jpg Sorry I never got back to you on this. I've been seriously busy with important projects in my personal life these past 6 months, which distracted me from the forums. I'm sure you can understand.
I hate to tell you this, but I haven't tried your mod yet. That longwinded post I made was just merely my enthusiastic preview of it. I've been playing Far Cry 2 since 2009 and I had never before seen such a detailed mod for it (although I had heard of some, like Dylan's Realism Mod), hence why I had tossed out so many questions about it. I had fantasized about modding Far Cry 2 myself for years to fix the annoyances I had with it (what few there were), and when I noticed that you fixed many of the shortcomings I noticed about FC 2, I simply had to comment on it. Good work!
I will say this: I do plan on playing your mod someday. Although admittedly, it's not at the top of my list of must-play mods, as there are at least a couple of other mods that I'm more eager to try first, so I'm prioritizing those over yours. As such I'm not sure when I'm going to get around to actually trying it. That's one problem with PC gaming: it's almost oversaturated with too many great mods. That's the reason why I feel kinda bad for all the talented modders, since not enough people experience their work.
Just the fact that you improved the top speed for cars & trucks is enough for me to want to install your mod. Also, that detail about the Mossberg (shotgun) kinda makes sense now that I think about it, so I'm glad you did it. There's pretty much no reason to use the Homeland in Fortune's Edition FC2 because the Mossberg is basically a direct upgrade, so it makes sense that you'd want to balance them.
Speaking of shotguns, why didn't Ubisoft add the Mag-7 and an elephant gun to the weapons roaster for the Fortune's Edition DLC? They wouldn't been a PERFECT fit for an African setting like FC2's. A huge missed opportunity, don't you think? Maybe one of the modders for FC 2 should add those in. IMO not enough shooters feature the Mag-7.