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I seem to be installing the High Resolution patch for Fallout 1 incorrectly or I'm forgetting a configuration step to make it work properly. Installing the game from scratch works as anticipated, but after installing the HR patch and setting the screen options to my desired resolution (1280x800) I get a pretty serious graphical glitch - the graphics seem to be inverted black and white. (even though I didn't check the option in the HR patch to enable B&W mode). I can't seem to take a screenshot, but does anyone recognize the problem and know a solution for it?
Post edited December 29, 2013 by macographer
This question / problem has been solved by DeMignonimage
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macographer: ..., but does anyone recognize the problem and know a solution for it?
Two things you can try:

1. Install the Microsoft Visual C++ 6.0 Redistributable (msvcp60.dll) for the patch to work
- A save way to get the DLL would be downloading Service Pack 6 for Visual Basic 6.0 directly from Microsoft
http://www.microsoft.com/en-us/download/details.aspx?id=9183
- Open the file with a decompression software (e.g. 7zip) and extract the file vcredist.exe
- Now open vcredist.exe with the same software and extract the file msvcp60.dll
- Put msvcp60.dll into the Fallout folder or into .wine/drive_c/windows/system to be available for all Wine programs

2. Tell the High Resolution patch to use DirectX7 mode
- run f1_res_Config.exe for configuration through Wine
- or alternatively look for the f1_res.ini file in your Fallout folder, open it and set GRAPHICS_MODE=1
Post edited December 29, 2013 by DeMignon
do as what DeMignon has mentioned, and if still doesn't work, you need to download and install XQuartz, because OS X did not have some of the directx files needed.

Thanks!
Thanks so much for replying but it seems as though those suggestions aren't working for me. I've downloaded xquartz and the vs6sp6, extracted the dll and put it in the system folder and the fallout folder and I get the same results. When I put the hr patch in dx7 mode, I get a different error and the game won't start at all: QueryInterface Direct Draw 7 failed. The. It says I failed to initialize the display at the resolution I selected. Any other suggestions?
Open the f1_res.ini file again and set the preferred resolution manually (SCR_WIDTH= and SCR_HEIGHT=) and/or check the scaler setting, as it defines the minimum resolution for fullscreen. If it's on (SCALE_2X=1) and your resolution is to small, you'll probably get an error. It's also worthwhile checking the different graphic modes on your system (GRAPHICS_MODE=).

Example:

[MAIN]

; Set GRAPHICS_MODE=0 to enable Basic mode which supports resolution change only(required for sfalls Graphic modes).
; Set GRAPHICS_MODE=1 to enable Direct Draw 7 mode.
; Set GRAPHICS_MODE=2 to enable DirectX9 mode.
GRAPHICS_MODE=0

; Set SCALE_2X=1 to scale the game x2.
; Note: This will increase the minimum resolution from 640x480 to 1280x960.
SCALE_2X=1

; Set the Fullscreen resolution here.
SCR_WIDTH=1680
SCR_HEIGHT=1050

(try using your desktop resolution here)

For testing, you can also try enabling windowed mode:
; Set WINDOWED=1 to enable windowed mode.
WINDOWED=1
Post edited January 02, 2014 by DeMignon
I don't know what happened - I thought that I had tried basic mode before, but that seemed to do the trick. Thanks!
Nice, glad it works!