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So I got all the way to vault 0 in Fallout Tactics, but get this... after I've planted the nuclear bomb at the door and finished the Cheyenne Mt. part of the mission, I'm now stuck in the first room on the vault 0 mission! The terminal near the elevator goes *BEEP* and then I can open the elevator door, but when I try the terminal near the big blast doors, I get "Looks scientific". I'm sure my char has a high enough science skill + stats, because after I got stuck I went back to the last bunker save game and used that character editor program to raise one of my chars science skill and attributes to where he has 252% science. Lock pick on the door gives *no effect* or whatever, and all the guides I've looked up say that the terminal should activate the door. Any ideas? Don't say hex editor....
Post edited May 08, 2012 by codeanimal
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codeanimal: ...
As it shows here, you need to use the science skill in the terminal. Or are you doing exactly this, and it's still not working?
*facepalm* THANK YOU Drelmanes!