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There are several good instructional guides on how to get Fallout working on Android using DosBox Turbo. Some of them are on and some are in [url=http://www.gog.com/forum/fallout_series/how_to_run_fallout_1_2_on_android/page1]these very forums. These are based around the old version, of course, or the original disks.

What I have found with my brand-new purchase is that fallout.exe is missing. You can see on the YouTube video that this is what is expected at 0:50. We only have falloutw.exe and the high res version. DosBox Turbo refuses to run falloutw.exe stating that it is a Windows NT windowed executable. I cannot find the regular fallout.exe.

Does this mean that the new version is incompatible with DosBox and therefore cannot be run on Android?
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Skip to the link I waffle a lot!

Im not sure why I even clicked on Fallout as I knew I had bought it previously (before it had been removed from the store) but was quite surprised to see that it did not list me as having bought it. So I checked my library and there it was listed! BUT!!! it is listed in my library as Fallout classic and checking it does not link to the store page. My guess would be part of the reason that Fallout was removed from GOG was so that Bethesda could do exactly this. It's probably some wrapper for the game so that you can't just move it from place to place with a DOS emulator (sounds like corp thinking) they are in their mind "protecting" their IP by doing so but at the same time not really adding DRM directly. Expect it to pop up on the app store at some point in the future.

steamcommunity.com/sharedfiles/filedetails/?id=172416170

This is a link I found on steam and if you go to it "Ultimate Fallout High Resolution/Modding Guide" and look for the heading "How to install the old VANILLA patch" in the zip (usual disclaimer, not my file, nothing to do with me, and any issue with it has nothing to do with either myself or GOG etc) there is a fallout.exe file i'm not sure if this is supposed to be here but seeing as it's on a steam page I can't see why not. I have not done the rest of the leg work to see if this is what you need as I do not own the newer GOG version of Fallout 1 Hope it helps.

According to a study done by the institute of incomplete information, 9 out of 10
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Daishi5571: "...in the zip [...] there is a fallout.exe file..."
Thanks so much for the reply! I gave it a shot, and the message now reads "Stub exec failed: dos4gw.exe, No such file or directory." DOS/4GW is how bigger old-school games got around the 640k memory limitation in DOS, but the real meaning here is that there are still files missing. It was worth a shot!

Actually, thanks for pointing that link out. In my disappointment with the re-release I ended up digging out my old install disks and managed to get it working on my phone, I'll probably install these patches as I do remember seeing a few bugs back in the day.

I really do applaud the efforts of GOG and Bethesda for making the Fallout experience better, including many fixes and a hi-res patch to take advantage of newer hardware, but I really wish they hadn't removed the option for us old-school people. I'm just glad I found my disks.
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Daishi5571: "...in the zip [...] there is a fallout.exe file..."
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derekguenther: Thanks so much for the reply! I gave it a shot, and the message now reads "Stub exec failed: dos4gw.exe, No such file or directory." DOS/4GW is how bigger old-school games got around the 640k memory limitation in DOS, but the real meaning here is that there are still files missing. It was worth a shot!

Actually, thanks for pointing that link out. In my disappointment with the re-release I ended up digging out my old install disks and managed to get it working on my phone, I'll probably install these patches as I do remember seeing a few bugs back in the day.

I really do applaud the efforts of GOG and Bethesda for making the Fallout experience better, including many fixes and a hi-res patch to take advantage of newer hardware, but I really wish they hadn't removed the option for us old-school people. I'm just glad I found my disks.
Here's the usual link that I post for this question about Fallout on DOSBox: How to run Fallout in DOSBox
Post edited August 29, 2015 by Pseudoman
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Pseudoman: Here's the usual link that I post for this question about Fallout on DOSBox: How to run Fallout in DOSBox
Thank you. This was very helpful. I'm much closer to getting the GOG version to work now. I do have the original CD version working on my phone, but I'd like to see the GOG version working to ensure others have success.

After looking at the link Daishii5571 sent a little more closely, I noticed that there is an optional checkbox for the Fallout Fixt mod/patch that will include the DOS executable file for "mobile" use (I assume they mean DosBox). When I tried it with default settings it would show the splash screen then crash to DOS. My game disk version did that too until I set the sound options up using the SOUND.EXE utility; it turns out for Fixt I also had to edit the fallout.cfg file and drop the art_cache_size down to 16 (I forget what the original value was... 128 perhaps?). It looked like it was going to work, but the moment you try to launch a new game you see the Overseer explaining the water situation (which is normal) followed by a video of super mutants killing everyone in Vault 13 (which is decidedly not normal) - i.e. the game thinks you have already failed even before it shows you in the starting cave. This did not happen on my disk version and I assume it has something to do with the patches present in Fixt, but I have no way to prove that.

I then tried the link you sent, following the instructions to the letter it shows the splash screen then completely crashes DosBox. Reading through the comments, I see someone mentioned that they needed to ignore the steps regarding the .386 files; I did so and it no longer crashes! I am able to start a new game and see the starting cave. However, I absolutely cannot get the sound working, even by duplicating the fallout.cfg settings that worked in the Fixt version to get sound. It's running in the same DosBox instance, only the autoexec portion of the DosBox config has changed (oh, and memory down to 32 from 64, since that was part of the instructions, but I've tried changing that back too). Nothing I do seems to get the sound working. On the other hand, with subtitles it is playable and the sound on mobile devices often ends up being choppy anyway, so I'd call this a 95% success. I'd like to make it 100% if I could though.

So, any thoughts? Interested in helping me continue the good fight for mobile old-school awesome gaming? Thanks so much for the help so far!