Posted November 03, 2008
I'm around NCR and I currently have Vic kitted out with a Combat Shotgun and Metal Armor. That's some expensive gear. He's got nothing to complain about!
But half the time when a fight starts, Vic legs it in the other direction on his first turn before he's taken any damage and without firing a shot. What a Pussy! I forget the exact Custom Combat Controls that I'm using, but even when I tell him to "snipe the enemy", he runs.
Cassidy's got a freakin' heart condition and he runs around pumping bursts from his combat shotgun like he's afraid I'm gonna charge him for the shells he doesn't use.
Sulik is the master of shredding people with the point-blank SMG Burst - the SMG is practically a melee weapon with him. Fine by me, it cuts down on the friendly fire hits.
I'm starting to wish that I had never upgraded Vic from the Scoped Hunting Rifle. I don't feel like scrounging around for a Sniper Rifle at the moment.
The only time I got him to put up a decent fight was in the Raider Barracks Cave. I locked the fucking gate on the chicken-shit, so he couldn't run away! He still stayed right near the locked tunnel exit and hardly shooting while the rest of the party moved into the room. At one point, a Raider who was out of ammo for his gun ran up and started smacking Vic around in hand-to-hand, so Vic had no choice but to defend himself. Then Vic strarted running across the room, probably trying to reach the lader to the manhole exit. But when too many Raiders blocked his way, he finally started shooting again.
I'd shoot him in the Nuts for Cowardice if I hadn't taken the Fash Shot Trait! ;-)
Anyone know how to make Vic stick around and fight?
But half the time when a fight starts, Vic legs it in the other direction on his first turn before he's taken any damage and without firing a shot. What a Pussy! I forget the exact Custom Combat Controls that I'm using, but even when I tell him to "snipe the enemy", he runs.
Cassidy's got a freakin' heart condition and he runs around pumping bursts from his combat shotgun like he's afraid I'm gonna charge him for the shells he doesn't use.
Sulik is the master of shredding people with the point-blank SMG Burst - the SMG is practically a melee weapon with him. Fine by me, it cuts down on the friendly fire hits.
I'm starting to wish that I had never upgraded Vic from the Scoped Hunting Rifle. I don't feel like scrounging around for a Sniper Rifle at the moment.
The only time I got him to put up a decent fight was in the Raider Barracks Cave. I locked the fucking gate on the chicken-shit, so he couldn't run away! He still stayed right near the locked tunnel exit and hardly shooting while the rest of the party moved into the room. At one point, a Raider who was out of ammo for his gun ran up and started smacking Vic around in hand-to-hand, so Vic had no choice but to defend himself. Then Vic strarted running across the room, probably trying to reach the lader to the manhole exit. But when too many Raiders blocked his way, he finally started shooting again.
I'd shoot him in the Nuts for Cowardice if I hadn't taken the Fash Shot Trait! ;-)
Anyone know how to make Vic stick around and fight?
Post edited November 03, 2008 by mcfeher
This question / problem has been solved by illegalyouth
