Posted January 03, 2014
Are in NPC mode some aditional weapons my companions can use?
I'm asking because a weird thing happened during my gameplay yesterday. I was returning from The Glow with all the loot I could get there, back to the Brotherhood of Steel. En route we had a random encounter with bunch of radscorpions. We started to fight them and when Ian was on the move, he suddendly switched his .223 pistol for minigun and he started firing from it!
I have played unmodded Fallout 1 very long time ago and I don't remember anything like that happened to me. I always thought that Ian is capable of using only knives, pistols and SMG! Is this some additional feature of NPC mod I didn't know about?
I'm asking because a weird thing happened during my gameplay yesterday. I was returning from The Glow with all the loot I could get there, back to the Brotherhood of Steel. En route we had a random encounter with bunch of radscorpions. We started to fight them and when Ian was on the move, he suddendly switched his .223 pistol for minigun and he started firing from it!
I have played unmodded Fallout 1 very long time ago and I don't remember anything like that happened to me. I always thought that Ian is capable of using only knives, pistols and SMG! Is this some additional feature of NPC mod I didn't know about?
Post edited January 03, 2014 by Ferdish